The Aging Manager

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Buzzler:
Quote from: kmonica on 2010 April 11, 16:55:01

When you select "suspend aging for all residents" does it apply to NPCs as well?
No, it only affects Sims living in houses, i.e. playable Sims in the sense that you could select and play them if you want to.

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If not are you pallning to add the option to suspend the aging for all NPCs as well ?
I don't have any plans of that particular kind, no. If you consider it useful I can add it, though.

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Thanks so much and please keep those updates coming!!  :)
What are these updates you are talking about? It's a foreign concept to me. Seriously, I didn't touch the game in 4 months. It just isn't what I look for in a Sims game and I don't think (anymore) that any reasonable amount of modding could change that. Therefore I'm not planning to make or release any mods in the foreseeable future (although I might still release my accounting mod which is pretty much done for 4 months). Coming add-ons might make it interesting (to me) again, but I have little hope.

kmonica:
Hey Buzzler,

Thanks so much for your reply. The things on my "wish list" would be to add command to disable / enable aging for all NPCs (similar to what you have for all residents) and it'd be great if you could add the two options that show up when you click on the house to enable / disable household aging to the mirror. But if you have no plans to work on that mod then don't worry about that. And you should also set up some page for donations! I am sure a lot of people appreciate your work and would gladly send their support.

Thank you.

Buzzler:
Quote from: kmonica on 2010 April 13, 00:58:21

The things on my "wish list" would be to add command to disable / enable aging for all NPCs (similar to what you have for all residents)
This is no problem.

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and it'd be great if you could add the two options that show up when you click on the house to enable / disable household aging to the mirror.
I'm sure such a thing would work well for a fresh 'hood, because all household names are unique and therefore easily distinguishable. The problem is household names have a tendency to spread (just like stupidity but that's a different matter) and after a couple generations there are going to be names that are the same for multiple households. I don't see a sensible way to list these households while keeping them distinguishable and the selection menu neat. That's why I added the interaction to the lots in the first place.

If you or anybody can think of a sensible solution, feel free to suggest.

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And you should also set up some page for donations! I am sure a lot of people appreciate your work and would gladly send their support.
Tell me you're kidding. Please.

Buzzler:
Updated to Version 6. See first post for changes.

kmonica:
Hey Buzzler,

Just noitced your version 6. Thank you!! ;D

I understand now why you added the enable/disable household aging to the house (not mirror) from the first place. It completely makes sense, i did not even think about that (stupid stupid me). For some wierd reason I thought that if you place the mirror in the particular household the enable/disable househol aging would apply to that particular household.

And yes, I was dead serious about donations! I appreciate your work and time and I would gladly donate, as I am sure a lot of others would too!

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