The Aging Manager
Buzzler:
This mod is unsupported now. The code is a mess and not worth salvaging. I'm probably gonna rewrite it from scratch soonishly.
This is a really simple one; so simple I didn't want to release it in the first place, but someone asked me to and here it is. Maybe someone considers it useful.
Where to find
This is a pure object-less scripting mod; all interactions are added to all Hi Def Mirrors or Lots.
The Interactions
Mirror Interactions
- Suspend/Resume my Aging
- Reset my Aging State
- Suspend/Resume Someone's Aging
- Reset Someone's Aging State
- Suspend/Resume a ServiceNPC's Aging
- Suspend/Resume Aging for all Residents
- Suspend/Resume Aging of all ServiceNPCs
- Suspend/Resume Everyone's Aging
- Suspend/Resume Aging of current Household
- Reset
Lot Interactions
(Applies to all occupants of the lot.)
- Suspend/Resume Aging
Should be self-explanatory.
The file
Supported for game version 1.19/2.14/3.10/4.7/5.5/6.2/7.0
http://www.4shared.com/file/82EEjLgm/Buzz_AgingManager_V10_1.html
You may find mod versions for older game versions in the outdated folders in my 4shared account. These might lack features. Mind you there's no support for outdated mod versions whatsoever.
The Disclaimer
If you're unaware that all hacks, mods, or whatevers are to be used at your own risk and there's always a chance that they lead to a serious case of squished brain, this is not for you.
Using this mod might have a negative impact on other mods that mess with the aging of Sims. Indie Stone and twallan's Story Progression Mod might be candidates. Be careful. Feedback concerning whether or not this is an issue is appreciated.
Be aware, though, that the Aging in TS3 is kinda bugged. If you notice oddities while using this, there's a fair chance that they're caused by the game itself and not the mod. At least the mod shouldn't break anything or enforce mean bugs beyond the capability of the vanilla game.
This mod changes persistent data, i.e. if you disable a Sim's aging and then delete the mod, the aging stays disabled.
Updates
Version 8
- Suspend/Resume Aging of current Household added to mirror interactions
- All interactions which are currently unavailable due to lack of matching sims will be greyed out.
- Squished an obscure non-fatal bug probably never witnessed by anyone.
Version 9
- updated to code base version 1.12/2.7/3.3/4.0
Version 9.1
- Squished a bug. Doesn't cause an exception anymore if the active sim is in one of the Ambitions careers that don't have co-workers.
Version 10
- updated to game version 1.17/2.12/3.8/4.5/5.2/6.0
Version 10.1
- removed homeless checks
gtrv:
Thanks for sharing with us! I think your hack could be very useful!
However... Do you think it could be possible to extend "suspend/resume aging" to an entire household instead of a single sim?
This way could be much more simple to keep control of aging in neighborhoods...
It was only an idea :)
Thanks a lot!
Buzzler:
Updated to Version 2. See first post for changes.
FYI: There's no check if the inhabitants' aging is currently enabled or disabled for the lot interactions.
Please read the updated disclaimer, if you use any other mods with the functionality to mess with the aging of Sims.
Quote from: gtrv on 2009 October 13, 08:00:50
However... Do you think it could be possible to extend "suspend/resume aging" to an entire household instead of a single sim?
Since there are usually multiple households with the same family name after a time making it easy to lose track, I decided to add the interactions to the lots instead of using a PhoneSimPicker list. I hope this will do.
gtrv:
Hi!
Yes, you're right, households can have the same name...
I've tried your v2 and everything seems to be ok... Clicking on a house you can decide wether if you want to age that lot or not.
Wonderful work! Thanks! :)
steamcanuck:
Bloody brilliant! Exactly what I was looking for! ;D
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