Two Farmhouses and a Monastery

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tjstreak:
Interesting.  But I would point out that your monastery has little in common with the layout and design of real medieval monasteries.
Typically, the cloister was the heart of the monastery, and other buildings surrounded the cloister.  Of these buildings, the monastic church was the most important.

And of course, there was no such thing as a pre-medieval monastery.  Monastacism was a distinctly medieval institutuion.

But interesting none-the-less, even if it is not historically accurate.  I have been wanting to include a religious cult somewhere in my world.  This cult grows life fruits and has a pond with death fish, and the monks eat ambrosia.  Needless to say, they are all quite very very old, but do not show their age, and seem to never die.

Sort of inspired by Robert Silverberg's "Book of Skulls."

Havelock:
Quote from: ingeli on 2009 September 30, 20:17:46

Hehe, Haveock, I really didn't know it works like that - thats why I put in a link to the window set, I thought a shopping list was needed as in old Sims1-days.. Missing pattern confuses me, I thought patterns were kind of presets when used, and that you didn't need to include the pattern itself, or a link to it. Hmm.


The wood Pattern are included only the stonepattern on the fireplace is missing. I have seen this several times with downloaded lots. Some pattern dont get packed into the lotfile. The base and heart of the Fireplace are bright white and if i try to add a pattern it says there is a corrupt pattern.
For the Meshes i was surprised also, because i use 3Viewer to installl lotfiles only this time i used the launcher and now i have TSR objects as Store content in my Game.

ingeli:
The monastery does not claim to be historically accurate, maybe I should have pointed that out. I know the era is a bit early for this kind of institutions.. even if christianity came to parts of  northern Europe rather early (I recently visited Iceland, where irish monks had settlements as early as in the 800-s).  My reasons for adding a monastery to the village in Windle are the following: its a cool and beautiful environment. I get a place to shove the surplus male offsprings, especially those with some kind of scientific/literary wants. (Monasteries were the place to study stuff, write books ect.) The farming of Sims3 also fit in - as monks often had experimental and important gardens in the old times. Of course the limitations of the game as it is at the moment, makes it hard to create truly accurate buildings ect. In building this I also aimed for playability.
Lets call it a Sims3- "interpretation" of the monastery concept. In my Sims2 hood I had a convent for nuns also, but that will have to wait a bit until we get more proper clothing for them.

Havelock, I will pack up the texture used and put it up for download asap. It was based on a Cyclonesue-pattern, I will give links to that too.

tjstreak:
The comments were not really intended as criticism.  However, the actual historical monasteries are far more interesting than anything someone could make up.  Often, truth is stranger than fiction.  But for someone who is content with a dumbed down version of a "monastery" it should do just fine.

An historical monastery also has some great story opportunities.  Think of "The Name of the Rose."  (For those who don't remember or are too young, this was a mystery novel which was made into a very good movie starring Sean Connery.)  Or even the brother Caedfel series.

As a medeivalist, I consider the 800s to be part of the early medieval period, which many refer to as the "Dark Ages."  Pre-Medieval is Roman.  And of course, your had the Carolingian renaissance during this period as well as the Venerable Bede.

As for me, I will hold out for something a lot closer to the prototype -- or eventually build one myself.  As I posted earlier, I really would like to have something resembling the Book of Skulls, but not immediately recongnizable as such.  And it might be better to wait until we have Egypt or a similar desert to place for a "Book of Skulls" type religious house.

Of course the downside of posting here is that you get more honest comments.  At MTS you get all sorts of accolades and everyone exclaiming "Bravo! Bravo!" no matter what you post.  On the exchange, you get almost nothing.

ingeli:
I appreciate your comments, don't think otherwise! Maybe my approach to the era is more Nordic (I am Swedish) and here most people think of the era before 1000-1100 as Viking Era and not really yet medieval. I am not an historian, just very interested in history :).

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