TS3 was to include weather.
jolrei:
I personally can live without weather, unless there are going to be more lulzy reactions by sims, like a "really hates rain" trait and moodlet. Under this moodlet your sim, normally friendly and outgoing, will turn into a grouchy, nasty maniac and attack others without warning, losing job performance, etc. Romantic sims will want to stay in and woohoo all day on a rainy day. It better also still include the possibility of getting struck by lightning. I want the "smite" option back.
J. M. Pescado:
Quote from: jolrei on 2009 August 31, 14:05:58
It better also still include the possibility of getting struck by lightning. I want the "smite" option back.
Haven't we gotten enough peeing yet?
Buzzler:
Well, to be fair, you got to admit that cut content is perfectly common, and the presence of cut content isn't really telling you why it was cut, and it's no quality indicator either. Every dev team has to let go of some features they still wanted to implement/finish/debug/whatever, when the release date approaches. Bioware cut an entire planet out of KOTOR1 late in development, and of course there are parts left in the release version (invisible for the player). Yet still, you can't call KOTOR1 uncomplete at any rate, quite the contrary.
Quote from: J. M. Pescado on 2009 August 31, 14:07:24
Haven't we gotten enough peeing yet?
For some people there's obviously no such thing as 'enough peeing'.
J. M. Pescado:
Quote from: Buzzler on 2009 August 31, 14:48:28
Well, to be fair, you got to admit that cut content is perfectly common, and the presence of cut content isn't really telling you why it was cut, and it's no quality indicator either.
Yes, but cut content is usually content that was cut because it was handmade content that wasn't finished. Things like "rain" are procedural content, meaning no person actually makes "rain". So, maybe in 1980, seeing evidence of a new, novel thing like "pathfinding", where units could actually autonomously navigate to their destinations without being steered by the human, being cut from a game would be simply a cut feature they couldn't figure out how to make function in time. But today? Such a thing would be absurd, and players would react with offense that a company cut unit pathfinding to be sold seperately. It's a solved procedural problem. There's no reason it shouldn't be in there. The same applies to rain. Rain is a solved problem. We know that they possess the "rain" code and that therefore, they can implement rain. However, they intentionally cut it from the program, merely so it could be sold seperately.
Drakron:
Actually KotoR did cut a planet, Sleheyron that never made it beyond concept stage.
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