sickness indicator?

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ElviraGoth:
"Probably" have a wierd sense of humor?  Hey, I just love to go around stealing gnomes and kicking flamingos!   ;D

DaveFlew:
Lying down and standing up is surely irrelevant? Surely exercise machines cause comfort to decrease?

I reckon that Fun is the only possible beneficial effect that an exercise machine can have on your Sim's needs, so maybe the increase in Fun made a difference. As for getting healthy or staying sick, I'd guess that the game checks at regular intervals, and there is a randomiser affecting your Sim's chances of getting well. Improving your motives probably increases your Sim's chances of becoming healthy again. But I'm just speculating here... and I'm wearing a set of fake lips just in case...  :D

ZephyrZodiac:
In that case it's all more evidence of that twisted sense of humour, they probably think it's funny that simmers everywhere when they get the "x is sick with the flu" message, take special care of them, do their level best to keep them sitting of lying down, when it's all really just a matter of time and randomness.

ElviraGoth:
I don't remember if she was an active enough sim or not to increase her fun level.  But hygiene certainly went down, as well as comfort and energy.  So what motives (or needs) have to be improved for a sim to get well?  Just fun?

ZephyrZodiac:
I dunno, but it's definitely twisted people who keep your sim sick until it's time to go to work, so you have him phone in sick, and two sim minutes later you get the X is well again! message!

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