sickness indicator?
ElviraGoth:
Feel free to rip off my lips if this is stupid or impossible, but I was wondering if there is any way to put in an indicator of how sick a sim is. I was thinking of something like a thermometer on their portrait (or something like that) that would have a level that went up or got redder as they got sicker and went down and changed color (green?) as they got better.
Just thought it would nice to be able to tell if your sim was close to dying or getting well. I get tired of that notification every time I enter a lot that so-and-so is sick with the flu or a cold.
Glad you got your own site, Pescado! I'm new to this stuff, but your hacks have saved my game from total ruination. I was getting totally frustrated with some of the really buggy routines in the game, but your "hacks" (more like patches) have rescued more than one lot from the bulldozer.
gali:
If you already use hacks, there are many that immunize your sims - I use the InSimenator Dest (Uni version), downloaded from MTS2 (search for insimenator).
As I enter a house the first time, I immunize all the sims there - no more sickness. Except babies - I have to wait until they become toddlers. The medical spawn of it is all the time in the yard, and I immunize all the passing NPCs and neighbours (Merola's Mind Control Mirror).
Without a hack - you MUST send your sim to bed (sleep or relax), and keep him there all the time, until you get a message that he is healthy again. Put a TV to entertain him, and even order the spouse to relax with him, to keep the social rate high.
witch:
My first n'hood was riddled with sickness, before any hacks dealt with the issue. I never had a single sim die, I thought it was a really low chance but other posters seem to have had a lot of trouble with sick sims. The most irritating thing was every time I got a family well, visitors would re-infect them and I got really sick of the endless pop-up messages about who was ill with what.
What is the percentage chance of dying from illness? I never did anything special with sick sims, I usually just got a message in the morning saying they were well again.
Darkstormyeve:
I think Elviragoth might just want the indicator. I think its a good idea. Sickness is annoying but its a real part of life and some people still want these aspects in their game. I still have my sims phone for groceries, shop for clothes and get ill. I do however use mods to fix bugs.
So JMP, is it possible to have a sickness indicator as such?
J. M. Pescado:
I'm not sure what you mean by an "indicator". As far as I can tell, "sick" is a binary state. Either a sim is sick with something, or he is not. If he is sick with something, raising his motives will make him better, and lowering it may cause him to contract a new disease or die.
Quote from: witch on 2005 July 28, 05:42:50
My first n'hood was riddled with sickness, before any hacks dealt with the issue. I never had a single sim die, I thought it was a really low chance but other posters seem to have had a lot of trouble with sick sims. The most irritating thing was every time I got a family well, visitors would re-infect them and I got really sick of the endless pop-up messages about who was ill with what.
This sounds like an epidemic problem. Do not interact with visitors that are sick. If the visitor that is sick is a townie, he will infect your entire neighborhood and cannot be cured. You must therefore kill him to prevent the spread of the plague.
Quote
What is the percentage chance of dying from illness? I never did anything special with sick sims, I usually just got a message in the morning saying they were well again.
Beats me. The code for this is jumbled and convoluted. Like in real life, ignore it, and it will go away.
Navigation
[0] Message Index
[#] Next page