Wonky Colored Question Mark Tiles

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rosharley:
I have tried numerous ways to salvage my Goth lot infected by ?s as I had spent a lot of time on a complete re-design, I have now come to the conclusion that this is an Impossible Mission! Nothing I have done has resulted in a permanent fix and I am now of the belief that the base lots, as shipped by EA, are corrupted and, whether you have AM installed or not, CC of amy kind installed or not or have never even played one of the affected lots or not, eventually the Riddler tiles WILL appear.

I have established the following facts about these lots while trying to salvage my own:

1) ALL wall and floor tiles on the lot become unselectable by the 'design tool'
2) Copying any remaining wall patterns or applying new patterns to affected areas is possible but only works while you stay on the lot
3) Repairing the lot by re-applying wall and floor coverings from scratch (ie: not copying and pasting from remaining walls) will return the design tool functionality BUT again only while you stay on the lot
4) Saving a lot to the library (with or without a familly) after it has been repaired as above may reduce but not eliminate Riddler infestation
5) Transferring a repaired and saved lot from Sunset Valley to Riverview has no effect, riddler tiles may be reduced but not eliminated
6) Repairing a transferred lot in Riverview has no effect, once you leave the lot the tiles will return
7) The Art Gallery has terrain under the foundations which is covered by floor tiles but after deleting the tiles a flat grey surface is left which cannot be modified or deleted
8) The Wolff house has no floor tiles below the foundations as the terrain is already covered by the same flat grey surface found under tiles at the Gallery
9) The Goth house does not seem to have this problem as there is only clean terrain below the foundations, but if you apply floor tiles and then delete them the same flat grey area appears
10) Although only some of the terrain below the Gallery appears to be affected applying floor tiles and then deleting them shows that, as with the Goth and Wolff houses, all terrain underneath a foundation is the same
11) All 3 lots reported as having Riddler Wall infestation also have Grey Terrain blight
12) The Grey terrain problem is linked to the house and not the lot, replace the house on any of these lots and the problem disappears, if the Grey terrain problem has gone so, I assume, will the Riddler tile problem have been cured
13) Grey terrain cannot be deleted even using the sledge hammer tool nor can it be modified using the terrain tool, it can be covered up but not eliminated
14) One other possible symptom of Riddler tile infestation I have seen is that ghosts lose their colouring and glow more brightly, their thumbnails assume an appearance like that of a photo negative (black face & white hair etc:)

As far as I can see there is only one possible cure for Riddler Tile infestation and that is to replace the three affected lots with duplicate lots not of EA origin each time a new game is started, any of you builders out there up to a challenge?

I am off to try an an experiment to see if replacing all the graves from an affected Goth house with graves from one not yet affected will cure the ghost problem. My Riverview Goths finally moved out of Goth Manor taking their dead relatives with them, they moved into another haunted house that came with the Riverview neighborhood and the already resident ghosts are fine but living alongside the overlybright, monochrome mutants imported by the Goths (which at least tells me it's not a graphics card problem)

Simsample:
Quote from: rosharley on 2009 September 27, 16:22:29

Nothing I have done has resulted in a permanent fix and I am now of the belief that the base lots, as shipped by EA, are corrupted and, whether you have AM installed or not, CC of amy kind installed or not or have never even played one of the affected lots or not, eventually the Riddler tiles WILL appear.

I'm not so sure that the lots are corrupted; I've played Sunset for 10 sim generations (55 sim weeks now) and have not encountered these tiles. One generation of my sims lived in the Wolff lot and raised kids there- I even made an alteration to it after a while, and redecorated parts with no problems. Many of my sims visit the art gallery and there are no problems with that lot; and although I have not played the Goth house, a sim in the previous generation visited a friend there often, so I know that it is okay too. I'm thinking there must be something which causes the corruption, which has not occurred in my game, perhaps.

coconnor:
I had never experienced this problem until recently.  I am playing in Sunset Valley.  The tiles affect both the Goth & Wolff houses.  Unfortunately, I tried to make alterations to them (Wolff house - added an extra room for kids & in Goth Manor, just tried to redecorate) and now the Riddler tiles appear in both lots.  This seems to occur even when starting a new game.  Next thing I'll try is simply bulldozing & replacing both lots with different houses. 

I read that EA is blaming this on video cards, but that cannot be the culprit if so many people have the problem.  Typical.  I believe that when they built the lots originally, they did something that prevents players from changing them without this consequence.  Why they would do this is beyond me.

Simsample:
Quote from: coconnor on 2009 September 27, 19:42:36

I believe that when they built the lots originally, they did something that prevents players from changing them without this consequence.  Why they would do this is beyond me.

I wonder what changes have to be done to cause this? I altered the Wolff house with no consequence; just to check I switched to the family that live there now to be sure and there are no question mark tiles, everything is fine. Several generations ago I moved some walls, added some walls, altered a staircase and changed some of the wallpaper/ carpet. This is why I don't see how the lots can be inherently faulty; there may be something occurring in certain games that causes this corruption.

coconnor:
In the Wolff house, I actually added a kids' room and bathroom, which involved placing another staircase, placing floor tile, walls, etc., and then decorating.  I think I also changed the floor tiles in the kitchen.

In the Goth house, I basically redecorated both interior and exterior walls and floors on the interior.  I also redid that garden room (sunken) they had which contained plants into a sort of family room (which involved placing floor tiles on the foundation, level with the rest of the house).

It's very strange.

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