Wonky Colored Question Mark Tiles

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tizerist:
? says it all really.

gelfling:
The Riddler has struck again: this time in a game in which I had only played Agnes Crumplebottom and her home is the only one that I had re-decorated. I had installed a few houses I had downloaded and some lots I have created but had not meddled with any other part of the town. I didn't notice any problems until I decorated Miss Crumplebottom's nursery and covered over the unpainted walls of the house. Agnes' home is fine, however, the Wolff and Goth homes were infested with those tiles as was the Art Gallery.

I've just changed from Windows XP SP3 to a clean install of Windows 7 64bit so will start a new game and replicate my steps to see if I can trigger this again.

nanacake:
That is just a default texture for when the game can't
A. Load the texture
B. Find the texture
Made a purposefully borked recolor and it shows this texture in my game.

Some reasons it can't load the texture in another case:
Memory leaks- this game has a lot. It depends on your system's spec and how long you keep the client open for. A restart may not always fix it because everyone's system uses different type of memory resources, but it could help.

Using EAxis' "voodoo"' recolors- This is a fault of maxis as already stated in this thread but to recap, I think it shows more incompetence of the creators. Instead of applying the new repository system Create a style thoroughly for all objects they used the method of the Sims 2 as well. I deleted all the objects/bulldoze lots of this nature and they do not appear with ? mark texture any longer.

Missing pattern- you did not install a pattern that came with a custom house. I can only imagine the nightmare people download from crappy T$R. If you want to avoid this mostly completely, do not use any installers! Install everything manually! Learn to use your computer to save your life one day.

Quote from: smashthecat on 2009 September 21, 18:08:53

The very first time I got the riddler wall paper was after the first patch 1.27 that I noticed it.Couple of nights ago I noticed the riddler struck again at my Goth house.I have since bought a new computer and this is a whole new game.I say there is a problem with the game it self or the very first patch.

With the latest patch this does not appear to be a problem on my system, I do think they realize the memory problems and tried to fix it but not well enough. There is 2gb ram, and ATI card the game runs fast until the create a style is utilized. Then it became a constant crawl with the flashing ? texture appearing if I am in the middle of my town. This disappears on restart.

aussiegirl:
I don't mean to beat a dead horse, I have had this problem too.  I contacted EA and sent them my DxDiag report and they came back saying that my graphic card the is unsupported. They are so much help (not) here is some of the the report I would like to know if all of the people that have this issue has the same card. I do see that clampdairyola has the same card. Personally I think EA is full of s--t but that's just my opinion. I am about ready to go back to Sims 2
------------------
System Information
------------------
Time of this report: 9/22/2009, 15:00:59
Machine name: DCHY5HJ1
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: XPS 625
BIOS: BIOS Date: 12/10/08 16:41:28 Ver: 08.00.15
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5600+,  MMX,  3DNow (2 CPUs), ~2.8GHz
Memory: 3316MB RAM
Page File: 976MB used, 4223MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
Card name: ATI Radeon HD 4800 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI Radeon Graphics Processor (0x9442)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_9442&SUBSYS_05021028&REV_00
Display Memory: 512.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: ViewSonic VA903 Series
Monitor Max Res: 1280,1024
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6844 (English)
DI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 9/9/2008 20:57:48, 311296 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 9/9/2008 20:57:50, 3266560 bytes
Device Identifier: {D7B71EE2-D702-11CF-2469-0825A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x9442
SubSys ID: 0x05021028
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
 AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run


  
      
  




 

coconnor:
No.  I have recently experienced this problem for the first time, both in the Wolff house (which I had amended to include an extra bedroom for children) and in Goth Manor which I tried to redecorate a bit since I plan to marry off one of the daughters in my main family to Mortimer Goth.  It seems that there is a problem with these two houses which I've seen mentioned somewhere in this thread.

I have not actually played the game in awhile.  I have saved copies of my main family, the Goths, the Landgraabs, and Agnes Crumplebottom (along with a new potential spouse for her I created) to move to a new game once I m done setting up a new "Awesomized" Sunset Valley.  This is taking me awhile as I am downloading better houses, trying to conform them to Awesome standards, depreciating them with "wandhere" to make them more affordable, use combined community lots to create more vacant real estate, etc.  I think I'm almost done setting up and then will play test.  If it works out, I may upload a save file so that others can use it too.

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