WooHoo and Baby wishes - meh

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brownlustgirl:
Quote from: phyllis_p on 2009 July 17, 14:17:01

Unless my Sims marry late and are rapidly approaching elderhood without progeny, or have a wish for 5 children that needs to be met quickly, I never have them try for baby unless one of them comes up with the want.  It has always come up, though sometimes not until after they go from YA to A.


This was true for my game also, my sims have to wish it. I was happy to let a couple live out their YA lives childless, so I can fulfill some skills and movement up the work ladder. Even if the singles have a child by their romantic interest, they didn't marry til they were adults, the wish to have another baby always come up. I may give a romantic sim an oopsie pregnancy as a consequence of having too many lovers, but even they will roll a wish to have a child with a certain someone that suites their fancy. I do hate deciding when they have children, I really miss ACR, that I depended on so much in TS2.

Woohoo wishes have grown massively in my game, one couple wish for it after they have just had the want satisfied. I don't know if it's cause I just switched to Indie Stone, but I did have these wishes rolled with Awesomemod, just not as frequent.

eevilcat:
Quote from: J. M. Pescado on 2009 July 17, 23:33:59

Quote from: eevilcat on 2009 July 17, 20:35:43

Will giving lots of different NPCs want controllers add a massive overhead to processing in game or is it failry efficient? I'd prefer to flesh out my NPCs a bit as they are possible relationship fodder for the legacy family.
Well, in TS2, everyone had one, and the world didn't end.


Fair enough. I assumed that in TS2 only active sims are processed i.e. just those on the current lot, on walk-by and at the end of a telephone/computer conversation which amounts to a small number. In TS3 presumably every sim in the world is updated though not at the same resolution of detail but that could still add up, given the EAxian capacity for writing efficient code.

Drakron:
I believe that TS3 should like TS2 did but the difference is as each lot was in their own temporal zone, in TS3 the entire neighborhood is in sync.

So there is more data to keep track since every single Sim age at the same time but Sims should not really doing anything when not loaded in the same area as your Sim is and so no change in data beyond growing older.

Kerryee:
I had a Family-Oriented Sim once who, almost immediately after getting married, got the Want to have a baby with her husband.  The next day, the Want rolled to Have First Baby.  A few still-not-pregnant days later, she rolled Have a Baby, with no specific sim listed for with.  I figured the poor thing was hearing her pixelized biological clock ticking, and by this point, didn't care who the father was.

Gastfyr:
Quote from: Kerryee on 2009 July 18, 16:58:16

I had a Family-Oriented Sim once who, almost immediately after getting married, got the Want to have a baby with her husband.  The next day, the Want rolled to Have First Baby.  A few still-not-pregnant days later, she rolled Have a Baby, with no specific sim listed for with.  I figured the poor thing was hearing her pixelized biological clock ticking, and by this point, didn't care who the father was.

See, that's the point where I'd be wanting to lock all 3 wants, get her pg asap and score megga points when the baby arrived.  But then, I'm a shameless point farmer in this game.

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