Where are all the townies?

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Regina:
This is utter insanity.  Last night my game recognized familyfunds just fine. This morning it doesn't again.  I'm off to see if I have a mod conflict because I can't figure out what else it could possibly be.

ETA:  This is beyond insanity now.  I took out every mod with the exception of awesomemod and the game is still refusing to acknowledge familyfunds.  When it does this, the game also doesn't acknowledge at least part of awesomemod because it also doesn't recognize editsim. :P  I'm thinking perhaps a fresh installation may be in order.

Regina:
I feel stupider than all get-out now.  Since I'm not in the habit of using cheats, I had no idea testingcheats actually have to be enabled for familyfunds to work! ::)

chaos:
Quote from: Zazazu on 2009 July 04, 17:32:37

Quote from: chaos on 2009 July 04, 15:43:45

I've never gotten it to work in my game. Testing cheats and debugging are both enabled. This makes no sense.

It hates you, probably.


Actually, it was the first sign of my game becoming a BFBVFS. The apocalypse is nigh.

Quote from: GayJohnScarritt on 2009 July 04, 17:40:37

Make sure you're typing those phrases correctly.  FamilyFunds will show up in the console box (type help) if you've enabled it correctly.  'FamilyFunds TheFamilyName amount' and 'runstoryaction Move In Household'.  If there's not an eligible home, the runstoryaction check box will have a 'move in where??' response, then you know you'll need to adjust either the homes (add beds) or make cheaper homes or set the family funds higher.


That's what I did. I stated clearly in a prior post to the one you quoted that Zazazu's instructions worked just fine. It's using the familyFunds cheat on a newly created household from the neighborhood that I can't get to work. My syntax is correct. For some reason that I have yet to figure out, I can only use familyFunds from inside a lot, but not in neighborhood view.

Edit to fix typo.

Franc Kaos:
Quote from: Aaroc on 2009 July 04, 06:04:07

... I now only have 37 homeless bums in my town, but they are all in one Household listed as NPC. Hopefully this should mostly do away with my 1am laginess as well....


Hi, thanks for the guide, but like the above, I have a homeless family titled Npc, only there are 60 characters in it. Is there any way of splitting this group up, or deleting them from the game world?

Many thanks. Franc Kaos.

Imagination is Everything.

Regina:
Quote

Is there any way of splitting this group up, or deleting them from the game world?
You can delete just the NPCs from a neighborhood.  With awesomemod installed, run help in the cheat command line and it will show the proper syntax (you may need to enable testing cheats for this--I don't remember for sure), which is something akin to destroyallnpcs but I can't remember it exactly.  Just keep in mind, though, that some of these NPCs could be partners at your Sims' work places that they have developed relationships with and the game will generate replacements.  NPCs are everywhere in TS3.  They aren't just service workers any more, and it really increases their numbers.

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