Making a better face skin...

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Doc Doofus:
I dinked around with making a new default face last night.  I hate the pudding faces.  I wanted to see if I could make a more contoured face, meaning, more deliberately colored in dark and light areas on the face to represent lighting, since the in-game lighting tends to make everything look like a blob.

This is not for download, obviously.  It's just an experiment at this point.

Here's part of the problem.  This is the default game face (the light one).  As you can see, it really DOES look like pudding.  There is little real detail drawn into it at all, relative to the TS2 skins.  This may, in part, be attributable to the fact that the game conceptually should generate contour detail through the lighting.  Which it fails at.  And it also may be attributable to EA's penchant for cartoonishness.



The body skins are even less detailed.  Even HP's improved nipply skins.

Now here's an EA default face in CAS (which, remember, shows faces in a better light than the actual game).  This is a YA with skin at the lightest setting.



Now here is the adult version of the same face, with some contouring.  What I did, and it is sloppy at this point and purely experimental, is I tried taking one of Stefan's old TS2 faces that I liked and twisting and contorting it until it would fit into the new TS3 configuration.  Of course, it's darker, and it doesn't match the rest of the body.  And this is Adult, not YA, like the previous pic. 





The eyes need a lot more work because they didn't line up well at all.  The visible crease on the cheek is supposed to be the inner corner of the eye.

crunk:
I find the coloring very off-putting. Looks kind of like fake n' bake sim barbie. Maybe an in-game shot would look better?

Roflganger:
I have to agree that the color looks quite a bit like fake tan.  That might be accentuated by the contrast between the face and body, but I don't think the color will appeal to me.

friendlyquark:
At least it looks slightly more human than the default ones. color can be tweaked, but detail in the skins is truly necessary.

littlehouse:
I don't know. I mean, it looks better, definitely. But I think that tone you made is way too dark to be a light (or one of the light) skintone(s) in the game. I think you're definitely on the right track, though. Maybe you could lighten the skin to the same degree as the pudding skintone so it matches, and then post a picture. The color does look like a bit of a 'fake barbie tan', like people were saying. It might look better on a darker overall body skintone though.

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