Variations in House Cost for the same file
blackcat:
Quote from: Scroll on 2009 July 03, 12:26:06
Quote from: blackcat on 2009 July 02, 18:27:07
I think that's because in build/buy mode it calculates all the gardening and outdoor stuff, and when your sim moves in he doesn't pay for this, so it shows lower price.
I am also a builder and specialize in starters (under 16k). The costs are therefore crucial for me. Right now I can’t get to my game until next weekend, but I would love to get this theory confirmed. Will the cost of the gardening (flowers, trees, bushes, stones etc) be deducted from the total cost of the house when moving in a Sim?
Also does anyone have any tips on how to decrease total cost (and make that decrease stick for sharing) so it’s possible to add more stuff? I got the tip of moving in and living for one week. Also heard of exiting and re-entering a couple of times, but looking for a faster way. (Would the magic wand work for this?) Not really sure that the price tag on my lots will be the same when other players download the lots.
Nope, double checked and I was wrong, sorry. I guess the reason is really what Kauss suggested.
Scroll:
Ok thanks blackcat!
Silverdrake - Don't know if I misunderstood you, do you mean the lots in the bin have different prices than when placed? Could it be the difference of prices in edit town view (if you see them in the bin before placing) and in Build/Buy mode be due to the actual "lot" cost? I mean they all have different "empty lot" prices depending on how big they are but also where they are located? So if placing the same "house lot "on two different lots would make the price change depending on if one is rated as more desirable (ex. beach front) and other less?
I might have been imagining the different empty lot prices though? So irritating not being able to load and check right now.
brownlustgirl:
Krauss may have something there, although I never noticed it.
I did a test last night on a lot I was building, no garden items was placed. The cost of the lot was a little over 11,000 simoleons in build/buy mode. When I went to "Edit Town" mode, the price was still the same. I went back to build/buy mode and placed some trees and bushes, then back to "Edit Town" and the price went up about 100 simoleons. Thought that was odd.
Maybe both of you have a good theory going. I have to test the counter thing.
blackcat:
When I did the test I placed one plant and went into Edit Town screen. The price of the house raised by the plant's depreciated cost. Don’t know if same goes for furniture.
Silverdrake:
Eureka! It must be the depreciation (which seems much, much faster than in TS2). I furnish my houses. It does seem strange that they'd depreciate before being occupied, but it seems likely.
Here is where I found the different costs: I build the house. When done, I take note of the costs in Build/Buy mode. Then, in edit town mode, without moving the lot, I click on it, and it has a different cost.
I'm trying to remember which cost comes up when I move a sim in - I'll have to go back and see what that is. One odd thing about that is that I don't get a choice of furnished/unfurnished.
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