Error codes 12 and 13 along with crashing.
aspinL:
Quote from: kuronue on 2009 August 20, 21:10:14
If you want to spread misinformation, do it on the BBS XD
You know what, that's what I do. I love to just spew misinformation all over the place. The walls, the park, the space shuttle... everywhere.
Quote from: Process Denied on 2009 August 20, 22:56:23
I could leave my computer on all day and nothing will happen. It's when the game is left on whether you are playing or not. I do think some kind of garbage is building up.
My misinformed self agrees with this. :D
Edited for too much niceness.
Motoki:
Quote from: kuronue on 2009 August 20, 21:10:14
No, you were spouting on about how computers aren't meant to stay on all the time as though that had anything to do with sims 3. If it is related to how long the game's been running, it's probably not collecting its garbage, letting things pile up until it crashes the game. Bad coding, not some intrinsic property of computers.
I don't care what you and your family do with your computer, but it's patently untrue that computers need to be shut down every night. If you want to spread misinformation, do it on the BBS XD
You know, my parents for years and to this day still insist that electronics "need a rest". I have tried many times to explain to them this is not they case but they simply will not hear of it! :D
Slymenstra:
I got error 13 code today when I was saving. What I was doing before the error was decorating a house while looking at HGTV Dream House web site's 360 view of a room. My game did not crash after the error so I checked on the files and saw that a back up had been made just a few minutes earlier and the current game file was marked as bad.
So just out of curiosity I closed my browser and waited a second to let it all unload then I did save as "different name" and it worked. I played a minute more and saved and it continued to work. The new save is 42 MB in size, and the back up (which is just 10 mins earlier) is 48 MB in size. I barely did anything in between the back up and the new save and it is smaller?
I had been playing for about 4 hours and I have Awesome mod, Pescado's FPS limit file, the new hairs, patterns and various other crap. I am always paused when I save and I did a save not a save/exit. I recently reinstalled the game, all patches installed and I have a decent computer (everything can run comfortably on high). As far as I know my drivers are all up to date. My house is hot, I live in the damn desert, but I never noticed it over heat.
I hope the file is still okay..I worked a long time on this dang house to make it look like the Dream House :(
Steele:
I've been having Error codes 12 and 13 almost every single night for the past month.
In my experiences, one thing I did notice is that Error Code 12 involves mostly sims and Error Code 13 are lots.
My main suspects in my case for Error Code 12:
1. Sims that I'm currently playing gets bugged somehow that their stats could not be saved. I tried moving the suspected sim out of the house and into a new lot and the game saved normally after he got settled into the new lot.
2. Sims in my graveyard are very bugged. Anytime I managed the graveyard after 3 sim days playing it's 85% sure that error 12 will pop out. Tried stuffing them all back into the mauseleum I still get error 12 after 5 or more sim days. What led me to suspect the graveyard where when I try to go to edit town and move the lot and replace them back the game crashes to desktop. (my graveyard has more than 150 sims and still adding)
Edit: Confirmed last night that the bulk of my error 12 experience are ghosts in the cemetary. When I typed "fixall" with the Awesomemod I keep getting the message "# of Phantom Butts Kicked" (# being the number of ghosts). UNless I'm mistaken I'm assuming the phantom are ghosts since, bugged sims has their names written.
3. Lots with bugged sims. When moving the graveyard does not crash the game. Moving some other lots will, sometimes it's the theater sometimes it's the park.
For my experience with Error Code 13:
1. Everytime I get this error I just go to edit town mode and move and replace the lot the error code gets resolved. However, in most cases, after reseting the lot I get error code 12 afterwards.
2. In most cases, the bugged lot in my experience is the one I play the most.
There are some more causes for these error code. I'm thinking that it could also be a custom content that failed to be save. mostly mods. I did get bugged sims when I removed a not-anymore used mod. These sims really bugged my game even after death until I deleted them off.
I also tried running the indie stone mod compatibility checker and found that many hair mods are incompatible, the list was so long, that I'm still deciding what to keep, the mods or the error codes.
The most tiresome part is trying to find the buggy sim or lot. Reloading the game is much faster. I wish there was some command that resets all the sims and lots into their neutral state just like the "resetsim" command.
It just came to mind that premade tombstones in the graveyard are tagged in use (day or night, ghost or no ghost present in the lot) whenever you try to edit the lot. I don't know if there is a relation if you move them around the lot would cause the errors.
Edit #2 : While searching for a possible cause I came across one of my uploaded sims in the sims 3 website and the file size is 26.3 Mb just for one sim! (For reference : http://www.thesims3.com/assetDetail.html?assetId=903285)
One possible cause could be that custom content and mods also gets attached when sharing lots or sims. So it's possible that one could be downloading conflicting mods unknowingly through these shared content. Virus and spyware may also be attached to unwitting victims.
Will probably clean up my downloads and mods and see what happens from there.
Edit #3 : For the first time, I tried using the Awesome Story Driver last night, to my surprise I did not encounter a single error 12 or 13 until I started messing around with the EAxian Debugging Codes and got my first error 12. Though I get more "Phantom Butts Kicked" every time I use the fixall code every hour, got from 9 to 28. Just updating and maybe the information might help.
Nin_the_Destroyer:
Here's an update from me as well though it's not an answer to our solution: My gamesave didn't go very high in size because I can't save much anymore. I've just about reached the limit of when I can save. Someone said something about "gamesave bloating". I know next to nothing about this stupid issues but could gamesave bloating be the problem?
And if so if there something that could fix it?
I canceled my pre-order of TS3: World Adventures because I'm not interested in playing a game when the progress can't even be saved...
Navigation
[0] Message Index
[#] Next page
[*] Previous page