Error codes 12 and 13 along with crashing.

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Steele:
I believe that Error 12s and long saves has something to do with the population. At a certain point, with the latest Awesomemod build, the population in my town stopped expanding. Forced adding 3 sims and the game started to lag and Error 12s kept poping up every 2 hours. Forced adding 2 more sims and the Error 12 now appears every hour. My save game takes 3 minutes to save.

But one thing I noticed with the long save game, is that 80% of the waiting time during saves, there is no saving that actually takes place. Somehow the game may be accessing something from the memory or cache during those times. Even saves without the error messages will turn out as a bad file when checking the saves folder in explorer.

The only change I made to correct this problem is changing the aging timescale from epic to short, after a few deaths the game normalized and no errors or bad files for 4+ hours. My save game is back to 15 to 20 secs.

It is possible that overpopulation might be a cause and playing with an epic scale or non-aging would cause these errors. I think that the random family move out of town (or purging) by the game is a failsafe made by EA to reduce errors caused by overpopulating. I also think there is a limit population cap somewhere in the codes that tells the game to make these purges.

nanacake:
I would not group the long saves with it being overpopulation only. There could be other reasons for them. My neighborhood has a population no greater than 20 sims and the save time takes 5 to 6 minutes. I believe it is bad custom content causing this. Attempting to removing it and reloading several times with a backup and saving the cc free hood resulted in the same amount of save time (5 minutes) as well with an incredibly long client load time (Almost 8 minutes from desktop to sunset valley). This leads me to believe a theory for once you have inserted some bad CC (or maybe even ANY cc/mods the game was not made to accept outside of the launcher installations of store items -such as default replacements) encounter this problem it may not be fixed without a fresh start of the hood, or even an entire reinstall of TS3. Unless someone else has produced a 10 minute client load and a 5 to 6 minute (or longer) save without any cc ever having been installed with a computer that is over or beyond the recommended system requisite.

bzrburns:
I was having a lot of problem with Error Code 12 and 13 complete with crashes. It happened with and without custom content and mods. It happened with and without aging and story progression running.  I tried deleting all the caches and still it happened. It seemed to happen during weeks 14-16 of Sim play regardless of all my effots. I read on the Forum to delete the files in WorldCaches. I did so and the Error Codes 12, 13 and the random crashes stopped. I've been able to play through Sim Week 60 with no problem.  But the files in the WorldCaches folder didn't automatically regenerate. Is this a problem?

aspinL:
I strongly envy you, Steele. My game takes around 2 and a half minutes to save, and I have my aging scale on normal. You say you fixed your save time from three minutes to 15 seconds by taking the aging scale off epic?
I also don't have any idea what my population is, how do you find that out?Actually, my population is at 52. Lately I have been having a lot of deaths though, as my previous generation all start to die off. Maybe I should go and just kill off the elders, because there's at least two or three in every household. Matter of fact, elders are the dominant age. I went on a killing spree though and terminated about 5, and oddly enough my game went from 2 and a half minutes to save; to just 2 minutes flat.

I also believe E12's must have something to do with the population. From what everyone else is reporting and from the fact that almost right after my household had another kid was when the errors starting showing up and my game started crashing a lot. It seemed like she tipped the population over.

bigpooh:
so i havent played for months thanks to error 13 but i was just wondering if the new patch or the World adventures has corrected the cache issues which have been causing the errors, does anyone who has the expansion or patched their game know?

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