Awesomod discussion/questions/helpful tips thread

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mandababy:
I have that disabled as well. I am curious now as to why it was so severe! When I started a new game, it did not occur at all, for sims they knew or didn't know. Going to go post in bug thread now.

Claeric:
Awesomemod is the cause of the icons for cars when in map or edit town, right?

Are said cars an issue? I'm building a lot(residential) which has lots of cars parked on it, and it will be made community when I'm done. Theres a sea of icons above it for cars with no owners.

Is this an issue apart from an aesthetic one on map view? :(

The_Goddess:
Quote from: Claeric on 2010 March 03, 21:06:57

Awesomemod is the cause of the icons for cars when in map or edit town, right?

Are said cars an issue? I'm building a lot(residential) which has lots of cars parked on it, and it will be made community when I'm done. Theres a sea of icons above it for cars with no owners.

Is this an issue apart from an aesthetic one on map view? :(


I have a vehicle parked on my beach that shows a purple bubble in map view, as if it were abandoned.  When I hover over it the caption says that it belongs to the beach.  It will not adversely affect your game in any way.  You can even use the TowDerelict command, which nukes all unmanned vehicles, and the cars on your lot will be unharmed.

Claeric:
Alright, that's good ot know. I'd hate for it to cause slowdown or something, because this lot just isn't itself without these cars.

cwurts:
This is still driving me crazy:  I have the WA registers in my main 'hood, but the AI doesn't want to keep them manned.  I don't know whether awesomeMod intended to solve this problem, but I started using Twallan's register mod to let you choose who was at the register.  It wouldn't let me choose sims that I have not listed as chosen (i.e. the homeless townies), so I removed it.  Now the registers are never operational even if I delete them and put them back in.  Is there a solution out there?

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