Tuning mods - in testing

(1/8) > >>

Marhis:
I'm trying to play a bit with Peter and Inge's TS3 tools and I think I had some success - aka I made a few little mods that seems to work.
So, I thought I would share; some definitely needs further testing, and some are more a test of feasibility, but if you want to try them, you're welcome.

All of them should be compatible with Awesomemod, as they're simple XML tweaks.

Genetics: lowers the probability of mutation from 10% to 1%, both for hair and eyes.SimTuning: No lower limit of relationship for sleeping in the same bed.Flirty sims will show more interest for other sims of compatible age.No minimum relationship score required for ghost restore.Toddler skills: Doubled the skill gain rate for Talk and Walk. Potty Train goes from 550 points/hour to 800.LTR: decrement starts after 50 days, not 2.

crunk:
I am especially happy to have a toddler training mod - potty training especially seems to take longer than it did in TS2. I'm downloading that and the LTR mod. I'll let you know if they do anything bizarre.

kiki:
Potty training is definitely harder in TS3 because toddlers' bladders also seem to decay MUCH faster. I had a toddler with about 1/3 of a bladder bar, I clicked the toddler and went to potty train them, they'd soiled themselves before I'd had a chance to have my sim pick the toddler up.

Ailias:
Yes
I'm second for needs decay mod
They still decay fast to me - at least - hygiene

Roflganger:
This might be observer error but one benefit to TS3's potty training is that they seem to train for a fixed amount of time, regardless of bladder levels.  It used to be that you had to wait until the last second to train if you wanted to get in more than a few game minutes of training in, but now it looks like it fills up about 1/4 of the progress bar regardless. 

Navigation

[0] Message Index

[#] Next page