Hidden Items

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Death-Jester:
I have done the Culinary career at least 3 times with different Sims, and every time they have gotten both the food processor and fridge. When you reach the correct rank, you get a prompt about it the same way you do with the fridge, straight after you finish work and get the promotion prompt.

However, I have only gotten 1 Sim to the Thief level 10 rank, and he didn't get the fox statue. Maybe it's luck of the draw, or possibly a bug (this was pre-Awesomemod by the way).

Josette:
Quote from: infamy on 2009 June 20, 23:24:48

Not a hidden item, but an activity that I noticed today:  Children can "fish" in swimming pools.  Obviously they don't catch anything, but their skill does improve. It's a nice continuation of the toddler "play as learning" concept.


Actually, they can catch any fish that's on the lot (in the pond) + that clownfish or something like that.

Josette

Alex:
I think being able to fish in swimming pools is tied to the "Insane" trait, but I'm not completely sure.

ZeKat:
Quote from: Alex on 2009 June 21, 14:13:34

I think being able to fish in swimming pools is tied to the "Insane" trait, but I'm not completely sure.


I don't think so, I've seen it a few times and I haven't had any insane Sims.

J. M. Pescado:
Quote from: Zazazu on 2009 June 20, 15:57:13

I'm hating that I already decided to make Trevor's house contain all unbreakables. He reached level 10 of Science sort of by accident. I should have had him experiment on everything. And, unfortunately, that household doesn't have any gnomes, unlike Magnolia's home with 17 of the buggers at last count.
Being unbreakable does not prevent you from experimenting on it, nor are you limited to experimenting on your own things. You are free to vaporize other people's things!

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