AWESOMEMOD & SCRIPT HACKS: CRASH ISSUES THREAD
Inge:
Quote from: jolrei on 2009 June 10, 13:28:33
I think if it crashes after play has commenced, this is more likely an overheating or power problem (or possibly some other hardware issue), and not specifically associated with the mod.
No :) I play for hours without the hack, and never once had a crash.
Marhis:
Quote from: Marluxia Kyoshu on 2009 June 11, 08:07:15
For people still having problems with Sims 3 crashing at the loading screens, or people who have to delete their cache before every play:
I have invented a 'solution', just go download the linked file. It is an application that will delete your cache files and start The Sims 3 (or the Launcher if you so choose). Works with Windows 95 through Windows 7.
I don't own a Mac so Idunno how they work. Besides, you can all burn if you use Macs ;;P
This is if nothing else a temporary solution, but it's worked so far very well for me, hope you guys get some good use out of it.
On a more serious/useful note, very good idea; I made a version for Macs - thanks for the idea :).
App available in the attachment below or direct download from here.
Billmonaghan:
Quote from: Ajarn on 2009 June 11, 03:08:01
The xcpt files are just crash reports for debugging.
Oh! OK. Thanks for that tip (and helping me level up a little). I just looked in the TS3 folder and there aren't any in there from my last round of playing.
That leaves me guessing I do need to remove all four cache files, not just the script on. That only bothers me because His Excellency's instructions are that we only need removed the script cache file, which leads me to think I've done something wrong that will come back to haunt me later. But that's nothing new. Ba haha ha haha!
Thanks agian.
[ADDED: I guess another concern is I previously only had to remove the script cache file with the initial installation of a vesion of Awesomemod, and lately I've had to do it each time I launch the game. Someone below has added a link to a file that will do that for me, which I may gratefully have to fall back on, but it still concerns me that something I've done wrong is forcing me to do this.]
midix:
Quote from: Bass Junkie on 2009 June 11, 02:12:02
Quote from: Anonym on 2009 June 10, 21:54:10
[Instruction data]
004df15b => DasmX86Dll.dll not found.
Clue! Clue!
Quoting someone from somewhere:
Quote
Dasmx86dll.dll Not Found error message
You probably won't find the dll on your computer, and that is okay because:
Game crashes > Throws error > looks for dsamx86 to run debugger > can't find it > writes report.
The problem isn't that the DLL isn't there, the problem is that the game is crashing and by some accident of left over code it tries to run a debugger, a tool used by developers to help identify problems, instead of giving you a nice, clear cut error message.
That was for Spore. And now the same for Sims 3. So no clue for the reason of crashes, sorry.
Obviously playing with CIL scripts is not safe so the problems are guaranteed.. for (awe)some time :D Reverse engineering, that's the name of the game. Why, oh, why EA could not give us some bits of open source to play with so we could create our community game Sims X-Generation (just dreaming).
phyllis_p:
Quote from: Billmonaghan on 2009 June 11, 02:39:35
Quote from: Billmonaghan on 2009 June 10, 20:06:09
Quote from: phyllis_p on 2009 June 10, 19:02:56
Did your run Riverview through the Recompressor?
Yes, that seems to have worked.
... I tried launching the game again and it opened fine, Riverview was available in the Start New Game menu and it opened fine. Have not tried to play yet but I'm pretty confident it'll be fine. Thanks again.
Well, it wasn't fine fine. I was able to play, then saved and quit, and the game crashed on the launch screen when I tried to restart it later.
I couldn't remember if I'd been deleting the script cache file everytime I started the game, so I removed it and CTDed on launch again. Next time I went in and took out all four cache files and those xcpt... files that the game generates now (have they always been there, or is that new since I installed riverview?) and the game started up fine.
I'm a computer user, so I have no idea what I'm talking about, but I think my problems with Riverview and Awesomemod (or my inept installation) are related to those xcpt... files. I don't remember even seeing them before I installed Riverview and I certianly didn't delete them during my past successful run with Awesomemod. Two such files get generated each time I launch -- or try to launch -- the game now, and they don't overwrite themselves as I had eight of them stacked up in there during my latest round of monkeying with things.
As always, I'd appreciate an suggestions, explanations or input. Thanks in advance.
I've found that you can actually delete everything but the folders in My Documents\Electronic Arts\The Sims 3. All the stuff you need regenerates.
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