TOOL: TS3 Recompressor

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J. M. Pescado:
Can't reproduce this problem, works fine for me.

Clara:
Quote from: J. M. Pescado on 2010 August 13, 00:39:13

Can't reproduce this problem, works fine for me.


I can reproduce this very, very inconsistently. Initial placement always works fine for me, it's grabbing them with the hand tool afterward that's the issue. Sometimes grabbing any of the three racks or the garage door will lock up the game. Sometimes it's only one. Sometimes they all work fine. The only thing that is consistent is that when it freezes, it keeps freezing under the exact same conditions (e.g. only when I try to pick up one specific rack) until I either shuffle things around in my Mods folder or delete the cache files. That seems to reset whichever one (if any) is locking up the game. I haven't had it happen yet in an AM-only test, but adding my mods back in bit by bit until it's the same setup where I previously had a freeze always results in no freeze or a different freeze. Bizarre.

wizard_merlin:
Quote from: Clara on 2010 August 14, 15:41:13

Quote from: J. M. Pescado on 2010 August 13, 00:39:13

Can't reproduce this problem, works fine for me.

I can reproduce this very, very inconsistently. Initial placement always works fine for me, it's grabbing them with the hand tool afterward that's the issue. Sometimes grabbing any of the three racks or the garage door will lock up the game. Sometimes it's only one. Sometimes they all work fine. The only thing that is consistent is that when it freezes, it keeps freezing under the exact same conditions (e.g. only when I try to pick up one specific rack) until I either shuffle things around in my Mods folder or delete the cache files. That seems to reset whichever one (if any) is locking up the game. I haven't had it happen yet in an AM-only test, but adding my mods back in bit by bit until it's the same setup where I previously had a freeze always results in no freeze or a different freeze. Bizarre.


I had this issue, whenever I tried to grab the rack/lockers, the game would freeze.  All other objects were fine, but everytime I tried to do something with the racks/lockers in the Fire Station, forget it.  I eventually identified the problem.  It wasn't a bad mod, but was some CC that was causing problems.  I removed the problem CC and everything has been fine since.  The CC was some kitchen clutter stuff, worked perfectly before Ambitions (or the patch) but became problematic after that and had to be removed.

Apart from checking your mods, try checking the CC too, something might have gone bad.

Anach:
Quote from: wizard_merlin on 2010 August 14, 22:58:49

The CC was some kitchen clutter stuff, worked perfectly before Ambitions (or the patch) but became problematic after that and had to be removed.



What kitchen clutter stuff? So I can see if I have it.

I found some CC that was causing freezing, but it seemed unrelated and didnt fix the garage door or racks. The watering can and tv remote by lemoncandy from MTS was freezing the game when generating the thumbnail for these objects in the misc category (I had cleared all caches in troubleshooting). However, both these objects were working fine before I decrapified everything, as I had been using them for months without issue. I had also used the items before I cleared the thumbnail generation without hassle and some of these objects that were already in game were not causing freezing when moving them. As for the bike racks and garage doors, the problem doesn't seem to be  object placement, but related to thumbnails, as sometimes all I need to do is highlight the object in the catalogue for the game to lock.

Anach:
Think I may have found the last of the conflicting files. AM edits the parking spaces to make them invisible in live mode. If you are using the new recategorizer, this will edit the OBJD of the parking spaces. I have removed those two OBJD items from the recategorized_0.package and so far so good. However, it is very odd that the garage door and bike racks were also causing game hangs when these two OBJDs were installed. Also keep in mind there are still those two lemoncandy clutter mods which thumbnails break when decrapified, and probably other mods which also break once decrapified.

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