TOOL: TS3 Recompressor

<< < (41/71) > >>

J. M. Pescado:
AwesomeMod doesn't edit the parking spaces themselves, it cloaks them using scriptcode, so the OBJD is untouched. It's not even using core hook for this: It just cloaks them when you leave build/buy, and decloaks them when you enter build/buy.

wizard_merlin:
Quote from: Anach on 2010 August 15, 00:00:39

Quote from: wizard_merlin on 2010 August 14, 22:58:49

The CC was some kitchen clutter stuff, worked perfectly before Ambitions (or the patch) but became problematic after that and had to be removed.

What kitchen clutter stuff? So I can see if I have it.


I had 10 items by lemonc, the files start with "lemonc_" followed by the item name, and 4 items by "Hana_Sculpture" followed by the item name.  I think they all came from MTS.  I didn't bother trying to work through them one by one or anything, just dumped the lot and left them out.

Anach:
Quote from: J. M. Pescado on 2010 August 15, 11:47:50

AwesomeMod doesn't edit the parking spaces themselves, it cloaks them using scriptcode, so the OBJD is untouched. It's not even using core hook for this: It just cloaks them when you leave build/buy, and decloaks them when you enter build/buy.


I've been unsuccessful in getting my game to freeze since removing those two OBJD, and before that it was quite consistant. I went through every recategorizer package until narrowing it down to the one containing those files. I went though the most obvious OBJD first. I've cleared caches and reloaded several times to test. Maybe it's just coincidence, and something was wrong with those files in the mod. Maybe something odd happens to your script when those OBJD are duplicated into the mods directory and decrapified, I can't say, but those were just the files I removed first.  However, saying that, I'll probably load up the game later and start getting freezes again. Keep in mind that I only started having these issues when decrapifying certain objects.

Daphoenyx:
Quote from: Coney on 2010 July 20, 04:11:54

Would someone care to explain to me, in brief, what this tool is used for?

Things you might want to include in your answer:
Scenarios: Symptom + process + result
Basic run command usage
Most commonly used for...
+anything else you deem relevant  ;)
I care! I care to explain! So that I can see if I understood right...

Symptom: you can't install in the game the .Sims3pack files of Store objects since the game recognises they are have been downloaded illegally.
Process: create a folder, put in it the .Sims3pack files you want to "decrapify", put in that same folder the applications "decrapify.exe" and "s3rc.exe"; now drag and drop the .Sims3pack files onto the "decrapify.exe" app. A DOS window will open for some seconds and close itself. Put the now-decrapified files in the usual Downloads folder.
Result: When you open the Launcher you will be *finally* able to install the stuff through there. Play and enjoy!  ;)

I just tried it and it works, though I'm new to the procedure and thus I might be doing something wrong. For example there is still something I didn't understand about decrapifing "everything": I include saved games, but then what else?

jezzer:
If it worked, then you're not doing it wrong.

Navigation

[0] Message Index

[#] Next page

[*] Previous page