THE HORROR: The REAL TS3 Scoop As It Unfolds
BlueSoup:
Quote from: jolrei on 2009 May 25, 13:31:13
I am trying to resist the "scavenger hunt" playstyle, as well as the purely goal-oriented play. I will succumb only under duress. Do bad things happen if you don't run around finding seeds, gems, etc.? My new sim (Mr. Jesus H. Christ - story may be coming soon) has earned charisma points by skillinating (fulfilled wish), but I have been playing him more or less as a TS2 style sim. So far, I am not noticing that I HAVE to play significantly differently. I am willing to entertain the notion that I will become annoyed with this yet. Am I missing something?
Well, your sim may go stir crazy if you don't send them out in the neighbourhood sometimes. And nothing bad at all happens if you don't collect stuff.
Annan:
Quote from: Rockermonkey on 2009 May 25, 13:02:14
I would think they would work, since builds are pretty much just patches if I'm correct. Oh, and by the way. By installing this is it still possible to install the purchased retail version and not worry about cracking it or anything. I know dumb question as it's most likely a yes, but just making sure. You can never be too safe ;]. I plan to buy it on June 2nd. So EA put a block on klepto's and they can only steal 3 times a day, that kinda sucks. I hope that's taken out in the final build because I like being able to do exactly what I want when I want, including stealing things for my little sim-klepto's. :)
If you want to avoid SecuRom, you'll still need a cracked .exe even if you buy the game. And you DO want to avoid SecuRom.
jolrei:
Quote from: BlueSoup on 2009 May 25, 13:35:19
Quote from: jolrei on 2009 May 25, 13:31:13
So far, I am not noticing that I HAVE to play significantly differently. I am willing to entertain the notion that I will become annoyed with this yet. Am I missing something?
Well, your sim may go stir crazy if you don't send them out in the neighbourhood sometimes. And nothing bad at all happens if you don't collect stuff.
Fine. But in TS2, sims went crazy if they had fires, lacked social, or you didn't get them endless aspiration points. I see the new "wish" system as a replacement (not necessarily an improvement) for the asp.point system. In TS2, it was very easy to get stuck in a "must fulfill wants" style. This could be resisted. Also, I find that if you take your sim out to do something new (which is not on their wish list) they "discover" the option to do the activity and may get wishes for it. Jesus had no desire to develop body skills, but had just lost a fight. I took him off to the gym, and showed him the exercise machines. Next thing I know, he wants to build body skills. It may be coincidence, but one may also have some influence over which wishes come up.
phyllis_p:
Quote from: jolrei on 2009 May 25, 13:31:13
Is there any "attraction marker" thing going? So far, Jesus has met a couple of other sims, and "thinks X is okay". Doesn't sound like a rousing romantic endorsement to me, but they were rather fugly.
All relationships pretty much start out that way, unless you're very charismatic. It advances from "being okay" to "being sociable," "being amusing," etc. These are the non-romantic interactions. If you want to kick it up a notch, you have to delve into the romantic relationships, when it starts getting "is being flirtatios," "is being alluring," and finally (and most importantly), "is being irresistable." Once you're irresistable, you can propose marriage, woo-hoo, whatever, and willl likely be accepted unless the other Sim is low on basic needs.
It's been a little disquieting that I've been able to develop romantic relationships with whatever Sims I've chosen thusfar. Maybe I was just lucky and they were compatible. Or maybe there are no incompatiblities that would stand in the way of romance; I just don't know. I know one couple of mine had a basic incompatibility in that he was a computer whiz and she was a technophobe, but they fell in love and got married anyway. I'm not playing that couple, so I don't know if it causes conflict in their daily lives or not.
Quote from: jolrei on 2009 May 25, 13:31:13
The Grim Reaper was more nicely cobwebby in TS2. The TS3 one is slim, black, sleek, and more cartoony. I like the ability to write an epitaph for the gravestone or urn/box. Also, when I killed off Pablo Martinez (or whatever his name was) by starving him suddenly in his bathroom, he waved frantically and yelled "Banoobie" as he expired. I find this disquieting.
One of my Sims has Grimmie showing up in his relationship panel. I have no clue why. He did see his mother die, but he couldn't/didn't interact with the Reaper.
In other news, my main family now has a nephew. Grant's sister, Moira -- who married and moved in with her husband -- showed up at a party very pregnant, and it was in the paper next day that she delivered a baby boy named Lane. Confirmed on the family tree.
Something I miss: being able to adjust names with SimPE. I like my women taking on the husband's name if they have brothers. Before I know it, the entire town will be named Wozny. I know you can change names at City Hall, but as far as I can determine, that's only with the active family. At least I can give the households the man's name, else I'd never be able to remember who was living where.
ETA: jolrei, if you don't like a Sim's wish, just right-click it and it goes away. It (probably) won't come back unless it's associated with a trait or lifetime wish of the Sim. Also, one of my Sims had been staying home a lot after retirement, and he got a wish to get out of the house because he was feeling stir-crazy ;-) I sent him to the library. He was a bookworm and loved hanging out there.
BlueSoup:
Quote from: jolrei on 2009 May 25, 13:46:09
Also, I find that if you take your sim out to do something new (which is not on their wish list) they "discover" the option to do the activity and may get wishes for it. Jesus had no desire to develop body skills, but had just lost a fight. I took him off to the gym, and showed him the exercise machines. Next thing I know, he wants to build body skills. It may be coincidence, but one may also have some influence over which wishes come up.
No, you're right, you can influence their wishes this way.
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