Programmable Sleep Clock v3.31

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J. M. Pescado:
Quote from: witch on 2007 March 21, 08:51:44

So you can't pick a particular action to stomp? To stomp or not to stomp, that is the question. 8)

ETA: Or could the skillinator be set to calculate bedtime if the sleep clock is present on the lot?

That's pretty trivial, I already have an API hook to poll the sleep clock for the bedtime, but the thing is, I, personally, often overdrive past that bedtime if I have some more important objective in mind, and make up the energy loss as needed with macrocaffeination.

Magicmoon:
Quote from: J. M. Pescado on 2007 March 21, 10:11:22

I, personally, often overdrive past that bedtime if I have some more important objective in mind, and make up the energy loss as needed with macrocaffeination.


Me too. I don't want the sleepclock to stomp the skillination.

witch:
Quote from: magicmoon on 2007 March 21, 10:16:11

Me too. I don't want the sleepclock to stomp the skillination.


I was hoping for an option, not an absolute.

ETA: Quote from: J. M. Pescado on 2007 March 21, 10:11:22

That's pretty trivial, I already have an API hook to poll the sleep clock for the bedtime, but the thing is, I, personally, often overdrive past that bedtime if I have some more important objective in mind, and make up the energy loss as needed with macrocaffeination.


What do you do if you don't drive past the bedtime, do you manually stomp the skillination?

J. M. Pescado:
Quote from: witch on 2007 March 21, 10:56:09

What do you do if you don't drive past the bedtime, do you manually stomp the skillination?
Pretty much.

witch:
Quote from: J. M. Pescado on 2007 March 21, 13:55:28

Pretty much.


Damn. So I can't talk you into an autostomp feature?  :-*

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