TS3 L&P
caterpillar:
I didn't get Sims 2 until there were a couple of eps out, and lots of fixes made by the modders. I expect Sims games to be too buggy to play until the modding community has had time to sort it out. Sims 2 was worse than Sims 1 in that respect, and I expect Sims 3 to be worse than Sims 2, so I will also not be an early adopter. Depending on what people report about how the game plays and how buggy it is, I might not get it at all.
Marhis:
Quote from: Lorelei on 2009 February 11, 21:24:24
I see the town outside your bubble of god power running amok with Townies being fertile and stupid;
I can't stop thinking that this part should be perfect for those who want their game be realistic :P.
nekonoai:
I tend to play one family for awhile, and then abandon them for a new one. So the whole 'they live their lives without you' thing is fine with me. Go live your little lives, pixel people! run free!
ShortyBoo:
I know I read from one of the creator's camp things awhile back that besides an option to turn off aging for the hood, there was also an option to make it so townies and other families didn't do anything life-changing like marriage, getting knocked up, getting jobs or quitting jobs, etc. so they'd just do simple things like go to work and visit community lots and simply take care of their needs. If that's the case, it doesn't sound so bad. I don't want my sims to be doing anything major without me telling them to. I like having complete control of my sims and in TS2, I always play with free will off. And from how I understood changing families works, you basically zoom way out of the house you're playing, back into the neighborhood view and zoom back in on the next house you want to play. If that's the case, it wouldn't be too hard to change families.
sudaki:
Quote from: ShortyBoo on 2009 February 12, 22:28:39
I know I read from one of the creator's camp things awhile back that besides an option to turn off aging for the hood, there was also an option to make it so townies and other families didn't do anything life-changing like marriage, getting knocked up, getting jobs or quitting jobs, etc. so they'd just do simple things like go to work and visit community lots and simply take care of their needs. [...] And from how I understood changing families works, you basically zoom way out of the house you're playing, back into the neighborhood view and zoom back in on the next house you want to play. If that's the case, it wouldn't be too hard to change families.
If this is so then I think I could deal with it. I believe I read also that aging is slowdownable, so one could compensate for aging done while the player was playing other families in rotation. And it would enable me to skip families in the rotation who are stuck in a boring spot.
I was a lot happier when TS3 was a clear Do Not Want, but now I'm a bit torn. IF one could rotate and play a neighborhood this way I think I'd like it; and the new personality system seems interesting; and the placing and rotating of objects without grid restrictions is nice too. I even like the idea of being able to color hair/furniture/everything whatever color you want instead of having to mess with recolor files....
...But the sims still look doughy-faced, and the nixing of user-made content is very undesirable. I like some Maxis stuff fine, but I get bored with it after a while, and it tends to all be kind of middle-of-the-road or just goofy. Also I can't help but think EA are doing it this way on purpose because they've figured out people will pay through the nose for Sims downloads and they want to be the only act in town. :P
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