TS3 L&P

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J. M. Pescado:
Quote from: DrNerd on 2009 February 04, 08:00:42

Those two TS3 SimSelves would be hard to identify as being avatars of actual people.  My first instinct was "albino rhesus macaque" and "Bodie from Locke & Key."

To be fair, we're talking about the avatars of some simmers whose actual appearances are unknown to us. It's quite possible that they really are that ugly, and most likely really are that fat.

mildlydisguised:
Quote from: J. M. Pescado on 2009 February 04, 02:31:06

Quote from: mildlydisguised on 2009 February 03, 20:53:08

Yes, I like the sound of TS3.  The traits sound much better than the current personality system and I prefer the seamless neighbourhood.  I'm not really a micromanager and I would prefer that families, that I'm not playing, age themselves.  Obviously it does depend on exactly how they've implemented these elements and they may have fucked that up.

The problem isn't so much that the families you're NOT playing age themselves, the problem is that the families you *ARE* playing age themselves so that you cannot play any OTHER families as well. Nobody would mind if it was just the families you DIDN'T play aging themselves, the problem is that you can thus only play one family. :P


I think it would be a refreshing change to switch from family to family, knowing that life would be carrying on without my intervention.  Even going back to a previously played family after a generation has passed doesn't disturb me.  I'm sure there will be things that piss me off about the reality of this but I think I would be more annoyed if TS3 was just TS2 with better graphics.

spaceface:
I played most of the Sims 2 premade families for a bit, if only to sort their lives out and get them jobs that corresponded with their LTWs etc. None of them caught my fancy enough to want to play them further than that. I would be delighted if they could then carry on by themselves without my intervention, preferably age up and die. The problem is that in Sims 3 they would probably move out to their own houses and continue to reproduce, and you would find your town filling up exponentially with millions of unwanted playables.

Are we taking bets on this type of thing yet?

nekonoai:
I am hoping there will be the ability (of course through a hack or something) it create clowncar... because I would create a nice sized clowncar and then let them age, etc on their own while I play someone moar important, like maybe myself, or someone more interesting. It would be interesting to see what really happens to the clowncars when they're left alone. Now, it's kind of tedius to take care of all those sims, because i actually have to go see them if I want them to progress in life.

But I would like the ability to turn off aging by lot, so that if I was looking at someone less important for awhile, the important sims wouldn't do anything foolish.

I'm not shocked that the date was pushed back. Sims 2 was pushed back, wasn't it?

They have a weird fiscal cycle. Don't most places go from July-June? I know we do here, and other places I have worked have been the same. But then, this is EA... so of course they would have a screwy schedule. :P

Zazazu:
Quote from: mildlydisguised on 2009 February 04, 11:42:47

Quote from: J. M. Pescado on 2009 February 04, 02:31:06

Quote from: mildlydisguised on 2009 February 03, 20:53:08

Yes, I like the sound of TS3.  The traits sound much better than the current personality system and I prefer the seamless neighbourhood.  I'm not really a micromanager and I would prefer that families, that I'm not playing, age themselves.  Obviously it does depend on exactly how they've implemented these elements and they may have fucked that up.

The problem isn't so much that the families you're NOT playing age themselves, the problem is that the families you *ARE* playing age themselves so that you cannot play any OTHER families as well. Nobody would mind if it was just the families you DIDN'T play aging themselves, the problem is that you can thus only play one family. :P


I think it would be a refreshing change to switch from family to family, knowing that life would be carrying on without my intervention.  Even going back to a previously played family after a generation has passed doesn't disturb me.  I'm sure there will be things that piss me off about the reality of this but I think I would be more annoyed if TS3 was just TS2 with better graphics.

The Oversoul does not approve of this lack of control. Sims must believe they can make their own choices, but must be kept within bounds. If they are not being closely watched, who will smite Romance sims who can't keep it in their pants after marriage? Who will grilled cheese zombify them when they persist in pursuing everything with a skirt? How will sims know they are not to have more than the perfect number of four children if those who violate the sacred number are not punished immediately, to awake at dawn with all of their children taken away and a plate of roasted babyfat at the door?

This is unacceptable.

Quote from: nekonoai on 2009 February 04, 13:49:52

Don't most places go from July-June?
We do January - December. Weird, I know. It doesn't seem like many places have their fiscal year on the traditional year marks.

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