TS3 L&P
Faizah:
...
My first thought, honestly, was: How can something be a prequel, or for that matter a sequel, to the Sims?
Then I remembered the families that shipped with the game. For instance, Sims 1 had Mortimer and Bella Goth as adults, and Cassandra as a 6. In the Sims 2, Bella is gone, Morty is an elder, Cassandra is an adult, Alexander exists. (Heh. In my Sims 1 game, Morty and Bella had a boy after Cassandra, and I named him Pugsley. Alexander will always be Pugsley to me.)
I think that says something about EAxis' family-building, that they only rated as an afterthought.
EDIT: Imagine the Bella Goth theories... "If you breed Sim A and Sim B under the next full moon, and then get Sim C abducted, they'll have a little baby Bella! And if you send the mother to the hidden lot, it will be TWINZ!!1!"
Kyna:
Argh no. I just had a horrible thought. We'll be seeing the return of "how iz twin babbiez formed?" TWINZR2CUTE!!!111zomg
Zazazu:
Quote from: Ravenwings on 2009 January 21, 07:18:28
A couple of things do attract me to the game. For example, the ability to use all materials on all objects would certainly be a huge improvement on the current situation (think how many fewer downloads will be necessary, if one texture can be applied to all objects instead of just one).
Have you seen the previews of changing house exteriors and cars, though? It reminds me of the skins we get with Spore. That's a big, fat, DO NOT WANT. They look positively awful.
rohina:
I suspect the whole "whatever texture you want" will be like the creature creator, where "whatever" is fairly narrowly defined.
Also, this mysterious "sharing" system seems a little dodgy, like they haven't actually worked it out yet.
kaitco:
Quote from: Kyna on 2009 January 21, 07:13:24
Looks like the reviewer isn't familiar with TS2 with EPs.
Quote
one welcome change is the ability to match different hair styles to clothes...
TS2 has had that since Seasons. It's not new.
That was a big WTF? moment for me while reading the article and I immediately began to question the validity of anything this reviewer has to say about the game.
The more I hear about this sequel, the more it sounds like the game will simply play by itself in front of me, like a movie of sorts. If the sims are doing everything on their own in this "seamless neighborhood," then I see little reason for me to even intervene in their lives. In theory, I could just let them go and they would make friends, get jobs, date, marry, have kids and die all on their own. The only interaction I see necessary would be making sure that their curtains matched the rest of their furniture when I first moved a family in a lot.
I honestly went into the article trying to be positive and thinking, "Perhaps it can't be all bad." but I am just as full of DO NOT WANT as I had been earlier. The game is about to launch in less than month and I still have not seen anything worthwhile. The "new" screenshots are not intriguing, we still know very little about actual gameplay and my hypothesis about the only custom content available being filtered through thesims3store.ea.com has yet to be abated.
Quote from: J. M. Pescado on 2009 January 21, 07:22:04
Yes, but EAxis loves to claim old shit is new. It's all part of their newspeak. Old is new, bugs are features, stupidity is intelligence, and we have always been at war with Eastasia.
You are wrong, or did you not get that memo; we have already won over Eurasia.
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