TS3 L&P
Kyna:
Quote from: MrMugg on 2009 January 21, 06:40:11
New L&P:
http://pc.ign.com/articles/946/946029p1.html
Looks like the reviewer isn't familiar with TS2 with EPs.
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one welcome change is the ability to match different hair styles to clothes. In the previous games, hair styles didn't change unless you went through a tedious process, so if you had a sim wearing a baseball cap, he or she wore that cap with everything, including formal clothes. Now you can associate different hair styles to different outfits, so you can have the nicely coifed hair for the formal wear, but the more shaggy or casual hair for everyday outfits.
TS2 has had that since Seasons. It's not new.
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Oh, by the way, that old trick about getting a sim to be your friend by alternating between gossip and chat about 30 times is no more. EA wouldn't say exactly how, but that has been changed. Now you're going to have to work a bit more at actually making friends.
In TS2, with EPs, it isn't Gossip/Chat. It's ABGx - admire, bust-a-move, gossip, some other interaction. Bust-a-move came in with Uni, but I forget which EP changed it from a 3-action cycle to a 4-action cycle, perhaps it was NL?
Ravenwings:
A couple of things do attract me to the game. For example, the ability to use all materials on all objects would certainly be a huge improvement on the current situation (think how many fewer downloads will be necessary, if one texture can be applied to all objects instead of just one).
On the other hand, I have the suspicion that at least 90% of what we've seen so far really is just L&P, and will prove to be untrue or at the very least exaggerated in such a way that the reality can do nothing but disappoint. A lot of what they're saying about the game sounds really unlikely.
Can't wait to see what the truth is. We can P&L when howls of disappointment and rage are filling the BBS. Those of us who are more rational about setting our hearts on this new toy delivering on its promises, will of course escape such bitter disappointment. I would love it if TS3 turned out to be a wonderful game, because, hey, I like TS2 and want MOAR of the same, but if it's a big FAIL, I'm not going to have a fit over it.
J. M. Pescado:
Quote from: Kyna on 2009 January 21, 07:13:24
TS2 has had that since Seasons. It's not new.
Yes, but EAxis loves to claim old shit is new. It's all part of their newspeak. Old is new, bugs are features, stupidity is intelligence, and we have always been at war with Eastasia.
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Oh, by the way, that old trick about getting a sim to be your friend by alternating between gossip and chat about 30 times is no more. EA wouldn't say exactly how, but that has been changed. Now you're going to have to work a bit more at actually making friends.
Hah, I wish. It's too EASY for sims to make friends, to the point where it happens on its OWN and I have to STOP it from happening.
Kyna:
Quote from: TashaFaun on 2009 January 21, 07:25:26
I would love if they took some of the elements of Sims 3 and applied it to Sims 2. I'm not even talking about the seamless neighborhood because honestly I'm not that interested in it. I like that there are more personalities and such.
I agree, the personality thing is the most interesting aspect that I've heard about so far. There has been a trend over the last couple of EPs to put in features that are advertised as coming in TS3. The way EAxis described the zone and the benefits of LTA before FT's release sounded very similar to the way they talk about moodlets. Apartments are a step towards seamless neighbourhoods. It's as if they want us to familiarise ourselves with these features so that we're not totally surprised by the differences in TS3.
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The money I've put into the Sims 2 alone is reason enough not to get Sims 3.
If I do decide to get Sims 3, I won't be paying for it due to SecuROM. I'm not going to pay for spyware that was responsible for messing up the computers of friends. I still haven't decided whether I'll ARR it, although I probably will just out of curiousity.
MrMugg:
I like the new personality system and texturing also, but I don't see how personalities is really going to change things for people who like to control every aspect of their sim's lives. Personalities will mean more to the simmers out there that like to leave their sims alone and see what happens. On that aspect, Sims 3 could be interesting. Honestly, I wonder how in depth it really is, and if it is really all that different from the personality traits we have now. Sure, it sounds different, but will it actually PLAY differently?
The textures is definitely one of the most useful new things in the game. I'm curious if the texturing will be neat, or if it will look rather sloppy compared to someone actually taking the time to texture the object separately and put more care into it.
The seamless neighborhood is another great idea, but I worry how this will turn out. My computer has over decent specs for Sims 2, and it still stutters a bit when I have "show neighbors" on. I can't imagine how bad it will be when I can see the whole neighborhood out there.
And why is this game a "prequal" in the timeline? Seems to me like they are taking two steps backwards, unless they really are trying to tell us something. ;D
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