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Author Topic: Proper Gardening Badge Building!  (Read 5812 times)
miramis
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Re: Proper Gardening Badge Building!
« Reply #25 on: 2008 December 01, 03:19:51 »
THANKS THIS IS GREAT

I don't think it's war room material since we're not even 100% sure it's all correct.  If someone were to actually find evidence in the code that would be a different matter.  I could swear there was a post somewhere that listed mechanical for the sewing badge instead of the creativity I found the other day, so it is more of a guideline than to be taken as fact.  Perhaps as people find out the truth behind it they will share.
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Insanity Prelude
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Re: Proper Gardening Badge Building!
« Reply #26 on: 2008 December 01, 21:12:32 »
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For some reason, I could have sworn that tending shrubs/flowers already built Gardening badge. Could be wrong though.
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Lion
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Re: Proper Gardening Badge Building!
« Reply #27 on: 2009 March 11, 16:24:59 »
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I just got around to put this in. But it is also in conflict with Pes's hedgetrimfix in the al-test (in addition to hydrogardenbadge). I like yours since it covers all the other areas.  I just want to know for sure that yours includes all of what hedgetrimfix does?
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Re: Proper Gardening Badge Building!
« Reply #28 on: 2009 March 11, 16:35:18 »
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Or ask rohina, she'll know.

rohina is the Information Desk?  I shall watch your future career at MATY with some interest.

For some reason, I could have sworn that tending shrubs/flowers already built Gardening badge. Could be wrong though.

Quite so.  Nevertheless, the current debate is whether having certain skills provides a boost of speed in achieving the badge, once the tending flowers/shrubs/trees/plants has commenced.  The hypthesis seems to be that charisma may help.  This may not be completely farfetched, since the best way I have found to make fruit trees nonsickly is to talk to them.  Since her husband died, my one elder sim has discussed all manner of subjects with her lemon trees, and they are clearly appreciative of this effort.  Lemonade abounds.  Mind you, you need to already HAVE the gold badge to do that, IIRC.
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twelvebottles
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Re: Proper Gardening Badge Building!
« Reply #29 on: 2009 March 11, 21:22:13 »
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I just got around to put this in. But it is also in conflict with Pes's hedgetrimfix in the al-test (in addition to hydrogardenbadge). I like yours since it covers all the other areas.  I just want to know for sure that yours includes all of what hedgetrimfix does?

Hydrogardenbadge is basically an improved version of this that builds both creativity and gardening, instead of just gardening. There really is no point of using this one if you have the other.
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tunaisafish
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Re: Proper Gardening Badge Building!
« Reply #30 on: 2009 March 12, 12:21:57 »
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Or ask rohina, she'll know.
rohina is the Information Desk?  I shall watch your future career at MATY with some interest.

Indeed.  I was totally serious about that too.  Which is why the suggestion came after sacrificing a goat  Wink

The "she'll know" part is probably correct though.  The topic was MATY procedures, and the comment came at the time she was re-writing the Senate game rules.
Since then she's done heaps on the wikka, so you cannot really argue that she is not a good source of info.
I would advise anyone to exaust all other avenues in a search of information before asking rohina though - including goats.

For some reason, I could have sworn that tending shrubs/flowers already built Gardening badge. Could be wrong though.
Quite so.  Nevertheless, the current debate is whether having certain skills provides a boost of speed in achieving the badge, once the tending flowers/shrubs/trees/plants has commenced.  The hypthesis seems to be that charisma may help.  This may not be completely farfetched, since the best way I have found to make fruit trees nonsickly is to talk to them.  Since her husband died, my one elder sim has discussed all manner of subjects with her lemon trees, and they are clearly appreciative of this effort.  Lemonade abounds.  Mind you, you need to already HAVE the gold badge to do that, IIRC.

Yes, the harvestables do give the badge points, and they do take charisma into account.
They don't get the badge gain for flowers/shrubs in an unmodded game.  This mod addresses those.  They do get nature enthusiasm though.

I'll post my info's in this thread shortly on the badge rates.
Thanks for reminding me about this topic Smiley
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parrot
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Re: Proper Gardening Badge Building!
« Reply #31 on: 2009 March 22, 14:09:22 »
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Speaking of hedgetrimfix, when will it be moved to the hack directories?

Not to rush the testing process, just want an estimate.
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Emma
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Re: Proper Gardening Badge Building!
« Reply #32 on: 2009 March 22, 22:21:27 »
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Isn't it in the DC? I have it in my game.
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parrot
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Re: Proper Gardening Badge Building!
« Reply #33 on: 2009 March 23, 01:18:10 »
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Last I checked (this morning) it was in testing.
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J. M. Pescado
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Re: Proper Gardening Badge Building!
« Reply #34 on: 2009 March 23, 02:42:12 »
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Isn't it in the DC? I have it in my game.
Emma! Those are for Fat Gwilly People only!
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Emma
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Re: Proper Gardening Badge Building!
« Reply #35 on: 2009 March 23, 21:26:40 »
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I have a forbidden hack! Naughty me.
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sleep
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Re: Proper Gardening Badge Building!
« Reply #36 on: 2009 August 08, 15:45:35 »
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I've just discovered that this hack is blocking Cyjon's inaccessible hedgetrimming mod. Now I have to choose. Sad

And since I've necromanced anyway, what happened to Pes's hedgetrimfix? I can't find it anywhere, was it ever released?
« Last Edit: 2009 August 08, 15:56:04 by sleep » Logged
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