No Secret Society Respawning (01/03/06)

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themaltesebippy:
I sent my sims in the main town and college town to a few community lots today and no new SS members spawned.  thanks.

gillies:
I'm not sure this is working properly. I turned Jimmy Phoenix into a townie awhile ago to make up the numbers in an dorm, since this hack became available I killed all the other townies (something I've been wanting to do for a long time), after I added my test sim to the society using the cheats and visited the lot Jimmy was there, but so were a whole lot of newly generated townies as well.

Am I right that this shouldn't happen, or did I miss the point somehow?

J. M. Pescado:
Fixed now. Should no longer generate any as long as one could be found.

gillies:
It's working now. Thanks Pescado, that's decidedly awesome.

PanSola:
I guess NL modified some stuff related to SS so this was listed as noe-NL compatible?  Has anyone tried it with NL regardless and see if fireballs spit up?

On a slight tangent:
I've been playing with only officially NL approved hacks, didn't notice this wasn't in there because I haven't been playing university lots.  Last night on one neighborhood I created 4 YA sims, cheated to induct 3 into SS, and let the 4th be friends with them.  They were all in the same household.  Then at 23:00, the limo came to abduct my 4th sim, but once the limo drove away, the game didn't load to the SS lot.  The 4th sim was simply removed from the selectable list while the residential lot continued to play with the 3 other sims.  I didn't wait around to see if the sim would come back later cuz I had to sleep, but did NL change the abduction behavior?  Or did I run into a bug?

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