Spore Mods!
J. M. Pescado:
Megabombs will one-shot practically any ship in the game, but it's nearly impossible to actually hit anyone with one except by accident, since it cannot be aimed at ships specifically, which the pulse can be.
jsalemi:
I discovered that by accident recently, too -- I like the pulse cannon for taking out turrets, as one or two shots do the trick. I was attacking a city with the plus when one of the planet-side defenders came by, and I forgot to switch to a different weapon. Between my allies and the pulse, he was gone in no time.
I've since used it a lot against slow moving targets too, like bombers and the Grox.
Dopp:
I think the Mega Laser is still better for picking off fleeing ships and those bombers. They tend to be running away from you so the pulse often misses.
Yeah, I was attacking a city when a defense ship (one of the tough ones with 900+ hp) flew up. I forgot to switch weapons and ended up blasting it with the pulse.
jsalemi:
I usually go after the attacking ships, coming up from behind and getting right on top of them before firing. My allies take care of the escort while I take out the bomber. Fun, fun, fun! :)
grig:
Space is the all around best part of the game - except, unlike the other stages, it gets dull quick because the best part gets repetitive. I'm glad the EP will expand on that - making the ending more 'expansive' so that you can do more with your ship.
Navigation
[0] Message Index
[#] Next page
[*] Previous page