Character Portraits
sloppyhousewife:
The problem is that I hate most of the poses (in fact, it's only two adult poses per gender I can stand). My lot debuggers/clothing tools have been moved from a hidden spot to a central position because I need to regenerate the portraits so often now.
Faizah:
I hate that too. My problem is that, after a long play session, especially one with lots of re-rolling of portraits, the textures all become incredibly blurry, and look like crap. All details are set to high, but that doesn't help. I had gotten into the habit of re-rolling to get a crisp portrait at the start of the session, if it was blurry from the last time, but now there's no point, they go blurry again before long.
J. M. Pescado:
Weeding out bad poses is potentially doable, simply overwrite the animation resources pertaining to the bad poses with one of the good poses.
sloppyhousewife:
Quote from: J. M. Pescado on 2008 September 19, 10:57:44
Weeding out bad poses is potentially doable, simply overwrite the animation resources pertaining to the bad poses with one of the good poses.
That's a fantastic idea - I'm so going to try that.
nekonoai:
Wait, so I'm not the only one this is happening to?
Why the HELL did they code this into game? It is NOT useful. EVER. And makes me think my game asplode.
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