Weird interaction "leftovers" of using boolprop testingcheatsenabled?
Gastfyr:
This has been something of a minor annoyance and a cause for worry to me, as I am generally a non-cheater and have heard all sorts of horror stories about "teh boolporps will reck ur game!!!111". Of course, here on MATY, I have read several posts saying that using boolprop testingcheatsenabled is generally safe, so that's why I ask here where I won't (hopefully?) have ppl saying, "that's just cuz you used teh boolprops, u big cheater!!!111".
Anyway, after all that yammering and preamble, on to what is broken in my game:
1. Household in Pleasantview. I used Motherlode to make them rich, and boolprop testingcheatsenabled to adjust thier personalities, change thier lifetime wants, and add a few realistic skillpoints (I was basing them on a family from a TV show, and I wanted to get it as close as possible). Well, the "leftovers" after turning boolprop testingcheatsenabled off, saving, and exiting the lot is that they all now have the weird interaction option "(name)'s conversation tester" (sorry, don't remember the name). I have no idea what this option would do, as I have never clicked on it, no idea why it's there, and no idea how to get rid of it. Also, I guess I'd like to know if it is serious and will eventually turn the whole hood into a ball of fire visible from space (or however you say that).
2. Sim in a custom hood. I made 4 custom sims and moved each into a separeate appatment in an appartment buillding I had built. Then I used boolprop testingcheatsenabled to adjust thier personalities, interests, LTWS, and skills for realisim sake (basing them on characters from books I enjoy). Once I had entered each household, made applicable changes, and exited, I turned off boolprop testingcheatsenabled. Well, now, one (and just one) of these 4 has an odd interaction option that only appears when she is on community lots: "DEBUB Super-duper hug". Again, I'm confused and somewhat apprehensive.
I had absolutely no hacks in the game when these first appeared. The first was back before Freetime, possibly before BV. The 2nd was after installing K&B, IKEA, and AL (installed all 3 at once). I have all EPs and SPs. Also, not sure if it matters at all, but I use a no-cd crack.
I would appreciate any help or info you can provide, and if you feel led to point and laugh, feel free. :-*
GayJohnScarritt:
I'm the most un-awesome person here, but... Could there be testing-objects still on your lots that you had spawned? For instance, there's Tombstone of L&D, Rodney's (Death or Clothes or something) plus others. Would leaving them on a lot AFTER turning off testingcheats cause those problems?
Gastfyr:
I forgot to mention in my first post that I had also used the Badge Juicer for household 1. However, I always delete these objects after use. The Sim Modder, for instance. Good guess I guess, but I do carefully delete all cheat objects once I'm done with them (not sure if this is nessacary, but it just seemed like a good idea).
GayJohnScarritt:
Okay, scratch one theory. On to my second shot-in-the-dark.
CC objects. I've had CC objects in my game, that had strange interactions showing up. Turned out the creator had missed removing/fixing something (and it was no big deal you-know-who, can't test for every EP/SP config). Do those odd interactions still show up when running those lots in a completely clean game? If no, then either a hack conflict/bad CC needs to be tracked down.
jolrei:
Many, if not most of us play with testingcheatsenabled on at all times. There is no particular reason to turn it off. It does not affect gameplay unless you specifically do something. I have not had any odd extra options appear for my sims - your issue is not duplicated in my game. I would be inclined to suspect there is some oldversioned hack or bad CC somewhere in your game, possibly hidden in something you downloaded (possibly a house or lot?).
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