The One Shiny: Autonomy Control
J. M. Pescado:
Quote from: sloppyhousewife on 2009 January 07, 10:21:23
1. I proscribed beds globally for my current neighborhood and got the message, that 4 objects had been banned, although there are only 2 double beds in the 'hood. Are the two sides of a double bed regarded as two objects? It seems logical, but I'd rather make sure.
If you proscribe an object, it will not say how MANY objects have been banned, this is meaningless. You must have misunderstood the message. If you proscribe beds by Category, ALL items of category "Bed" will be banned from autonomous use.
Quote from: sloppyhousewife on 2009 January 07, 10:21:23
2. If I understood correctly, proscribed objects will only be used autonomously when a certain motive becomes critical. Will this stomp the "It's 10 p.m., so I have to go to bed although my energy bar is at about 60%" nonsense and send sims to bed only when they're about to keel over?
A proscribed object will not be autonomously used under ANY condition. However, non-autonomous usage, such as due to manual direction, or command of the Sleep Clock/Macrotastics, will still occur. If you proscribe all beds and do not install an alternate sleep controller, like the Sleep Clock, your sims will take to napping on couches or passing out on the floor. If you proscribe all terlets and don't install BUY to replace it, your sims pee themselves. If you proscribe fridges without Food Eats You or alternate food sources, your sims starve to death. Proscriptions are absolute and can only be overridden by nonautonomous choices.
Quote from: sloppyhousewife on 2009 January 07, 10:21:23
3. When new objects of an already banned type are placed - will they automatically be included in the respective proscription, or do I have to renew it?
Items proscribed cover the entire class of item, either by category or by GUID. If beds are proscribed by category, ALL bed-classified beds are included. If only specific beds are proscribed by GUID, only that specific bed is proscribed.
sloppyhousewife:
Quote from: J. M. Pescado on 2009 January 07, 10:36:54
If you proscribe an object, it will not say how MANY objects have been banned, this is meaningless. You must have misunderstood the message.
Hm, the message looked rather unmistakable to me. I'll try again today to provide a screenshot.
ETA: You are right, of course. The message says '"Colonial Ironwood Bed"- category (4) items have been proscribed', and I thought of the "4" as the number of items, not the category number.
Quote
A proscribed object will not be autonomously used under ANY condition.
I referred to your answer here:
Quote from: J. M. Pescado on 2008 August 18, 01:27:22
Also, be sure that the action is occurring through the autonomous selection and not the Motive Helper "energy desperation" action. That is a seperate thing that operates differently.
I understood that a Motive Helper "[motive] desperation" action is (although not user/macro directed) not to be regarded as an autonomous action and thus will not be stomped. If that's not the case, so much the better.
J. M. Pescado:
The Motive Helper is not part of the normal autonomy loop and does not check proscriptions, yes.
spiritseer:
I have downloaded this a couple of times and each time I have it in my game my lots reset with some motives down almost to nothing it's the same ones everytime I go back into the lot, I just downloaded this within the past couple of days and have read all the posts in here which states that this problem was fixed but it is still happening, any ideas why??
J. M. Pescado:
Installing it will probably trigger a reset as if installing a patch, but once installed there should be no more such resets. I have undiscovered shinies somewhere that will prevent motives from being changed during a reset.
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