Does this make sense?
veilchen:
While we are on the polygon subject... Motoki, is there a way for us amateurs (as in a nice, easy, and risk free way) to see how many polygons an objects has that we want to download? I've seen some nice stuff out there, but since it has potentially poly-high designs, I usually chicken out from downloading.
Any thoughts, hints, tips?
Motoki:
Quote from: veilchen on 2005 November 11, 02:16:07
While we are on the polygon subject... Motoki, is there a way for us amateurs (as in a nice, easy, and risk free way) to see how many polygons an objects has that we want to download? I've seen some nice stuff out there, but since it has potentially poly-high designs, I usually chicken out from downloading.
Any thoughts, hints, tips?
You can see it in SimPE. If you open the package, then select the GMDC (Geometric Data Container) on left hand side, select one of the entries in the upper right window, then down in the lower part of the screen there should be a tab called "3D Mesh". Select that and look for the Faces= and Vertices= and those are the counts.
Some objects have more than one GMDC, but usually it's just a shadow or bubbles for the bathtub or something like that and those counts are negligible and not worth worrying about. You can also preview the mesh in the 3D Mesh tab too. There's a preview button down below where the the counts are.
Sagana:
Quote
Bleh, I hate getting all nice and sappy after I get all riled up.
rofl.
ok, say something less nice and sappy. I can take it. I'm still waiting for Pescado to stick me in that newsbox (I'll probably make it someday - it'll be a point of honor.)
ya know, I really do have a hard time remembering you're not female ;) I wonder how much assumption of gender influences what we read here (yeah, I know, there are lots of boring studies about gender roles on the net already, but I still wonder.)
Veilchen, you can check the polycount in simpe (will let Motoki explain now, I'm generally clueless). But also, just as an extra note - if you place something and there's a slowdown on that lot (during day to night changes is when I notice most) *or* if you get those funky lines coming off some piece - it's way way way too high :) I have a nothing video card (and get no options on startup) but my lots load reasonably quickly and play smoothly even with 8 sims on them as long as I don't start adding a bunch of plants and beds and other such really cool but don't work well things.
veilchen:
Thanks Motoki, I will do that. I didn't know that poly-count depends on the creator, I thought it was a design issue. Like round, waves, knobs, etc = bad. I just looked at the (sometimes very appealing) stuff, sighed deeply, and moved on.
Edit: Beat me to posting Sagana ;D. Lines, what lines? Please people, do remember, I panik easily. A psychological left over from the jump bug in the original TS2, no doubt.
Motoki:
Quote from: sagana on 2005 November 11, 02:24:41
I'm still waiting for Pescado to stick me in that newsbox (I'll probably make it someday - it'll be a point of honor.)
Well I only got "How be Motokiness?" No kick, didn't even get called stupid or a round mound of grey fatness. Heh, I must be the only person Pescado ever said anything that could be remotely construed as nice or friendly in the newsbox.
I'm insulted that I wasn't insulted! ;D
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