using clean neighborhood templates

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ariesbrat:
I recently downloaded and have been playing with SarahMK's clean templates for custom hoods. I really enjoy townie-free hoods and sub-hoods. Kudos to Argon and Sarah for making these for us less awesome folks. I have a quick question for anyone using these. Yes, this probably belongs with the thread where the templates are, but that thread is really bloated as it is.  :P My question is this, whenever I load a new hood and go into it for the first time I have hundreds of tree stumps or hundreds of those pink trees all over the neighborhood. WTF?  And it takes some time to go around and delete all of them. I don't mind it very much as I love having Townie free neighborhoods. My only question is... Does this mean these newly created hoods are corrupted? I really don't want a BFBVFS.  :P



Edit: I am assuming the game is spawning them as a replacement for the characters .

Gwill:
Quote from: ariesbrat on 2008 April 17, 20:12:08

Edit: I am assuming the game is spawning them as a replacement for the characters .


o.O I'd seriously love to hear the reasoning behind that conclusion.
It's almost as good as "Moar RAM caused moar twinz".

Ellatrue:
I doubt this is related to the clean templates. I think it might be related to other known weird tree problems.

ariesbrat:
To Gwill,  :P My assumption is based on the fact that I did not have this problem before, until I began using the clean templates. And we all know how this game likes to spawn odd things.... like tourist guides and such? I have no hack conflicts. I was asking if someone else had noticed the same thing, not to be poked with a stick, thank you.

ariesbrat:
To EllaTrue, yes, I have had problems with the roaming maple tree, too. To tell you the truth, it bugs the shit out of me to see them out in the middle of the street when they were  placed BEHIND a house. Another glitch from a company that specializes in glitches.

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