A harvest conflict, and what does the shopping cart do?
J. M. Pescado:
Quote from: Lion on 2008 April 08, 18:56:49
Sims can't harvest bland tomatos (and possibly other vegies, or even fruits too). They harvest, and the produce doesn't go to their inventory. No error logs are generated. Mouthwatering kinds can be harvested fine. I narrowed down to Pescado's fishandharvestfix and Simwardrobe's Employee Gardening Controller (http://www.simwardrobe.com/, under object and business facilitator.) Leave each of the two mods in alone, and they harvest fine. But put in together, they can't. Not residents, not employees, nobody.
What is this "employee gardening controller" nonsense? This is non-Awesome and we do not support it here. Employee farming works fine in my game without the non-Awesome. You *ARE* using BRY, yes? Otherwise it's a miracle employees can do anything but wander about cluelessly and piss themselves.
Quote from: Lion on 2008 April 09, 10:52:48
Now I report back: Conflict solved! :D I changed folder names so that Paladin's is loaded before Pescado's, and blands are harvested correctly. //happy dances.....
If one of them has to load "first", then there is an unresolveable conflict between the two and you cannot use them together, because they are not meant to function that way and you have basically crippled the employee harvesting function and made it return erroneous results.
Quote from: Lion on 2008 April 09, 10:52:48
In a brief test with Pescado's gardensign, they fertilize and plant empty lots first before they harvest.
This is correct behavior, because if there is an empty plot and a plant awaiting harvest, then neither plot is productive. If you harvest first, then you now have TWO unproductive plots. If you plant first, the planted plot is restored to productivity immediately.
And I stil lhave no idea why you're using both, the two functions are intrinsically incompatible. One is also non-awesome, so we don't support it here.
Quote from: Lion on 2008 April 09, 10:52:48
With Paladin's, sim would do everything else before they finally come to harvest, even "tend" the harvestable ones (how stupid is that?).
Very. That was an early prototype behavior that was eliminated because, like you said, it was stupid. :P
Lion:
Kudo to the awesomeness. I used both because I did not know about "gpsign" then. If you have included a readme or something in the test folder, I would have dismissed Paladin's long ago! ::) Thanks, now I'm at peace.
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