Bork List: Freetime Ed.
MistyBlue:
A few that I noticed straightaway:
Any pre-made sims LTW changes after install without choosing a secondary aspiration.
All of the walk-bys are in their PJs.
Queue dropage.
I also have graphical issues now. A few of the items are semi-transparent now. A few right off the top of my head are the matress in the crib, the dj booth, a couple of chair frames...
blackcat:
I don't know what's happening with badges
I used toy bench and pottery weel
I got bronze badge after 50, 25, 28 toys(all the time the same sim with no skill points
I got bronze badge after 25, 28 normal plates, and 10, 7 broken ones
Do broken ones even contribute to badges and if not why?
EDIT: maybe I was wrong about 50, now numbers seem to be around 25, but not exactly, different each time
quasim:
Skillbuilding with the Thinking Cap on is becoming exceedingly dangerous. One of my sim-teens with a LTW of maxing out 7 skills just lost one point, EACH time when she wore it. Even with totally maxed out Aspiration :(
The "Summon Aliens", which should work with any standard telescope, doesn't work at all for my (previously abducted) teen.
Mirelly:
Dining out looks like it's been re-borked. Although bogarting a free lunch is now a lot easier. Just came out of my all-purpose comm-lot and noticed there were abandoned lobster dinners at three unoccupied tables. While I watched a visiting sim who had ordered received a meal and then got up and left without touching the food.
Zazazu:
Quote from: Leo on 2008 February 28, 13:30:02
Quote from: ShortyBoo on 2008 February 28, 09:11:13
The first thing I found is when you tell a sim to "make many" of something on the sewing machine or pottery wheel, about 95% of the time, they'll only make one. The other problem I noticed with the sewing machine is after the sim was done sewing something, they'd jump out of the seat and if I tried to have them sew something else, they'd complain and have a chair in their thought bubble, so I guess they couldn't sit in it? If I sold the chair and bought a new one, it would fix it, but it's rather annoying.
I cannot confirm somthing like this. My Sim produces several "Topflappen" (being German I do not know the translation) in a row without interrupt.
The majority of the time my sims will actually make many when told to make many. But occasionally I have queue dropping mid-throw (both are into pottery) and occasionally they will stop after one piece. I haven't tried the other crafting hobbies. My testers are crafts/cooking and sports/nature/crafts.
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I also noticed the new badges take ridiculously long to earn. Like I had one sim work in the garden while another one was sewing, and the gardening sim got his silver badge before the one sewing even got a bronze badge. And I had another sim on the potting wheel for 3 sim days straight with no badge. (I used MaxMotives)
I noticed that too. I vaguely suppose that only the first minutes sewing the Sims get talent points. Maybe stopping after some minutes and restarting sewing speeds up the accumulation of points? ???
In Fall, my tester took the equivalent of about 30 hours of pot-throwing to get bronze. In FALL. Ridiculous.
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I've had tons of queue dropping and every time it happens, my sim will jump and their plumbbob will disappear for a second. It's really annoying since I have to tell them to do things one thing at a time, and lots of times I have to tell them to do things like 5 times before they'll do it for longer than a second.
Never encountered that phenomenon. Guess, it must be a conflict with some hack or other game modification... :-\
This happened to me without hacks. Still happens with DC, but not quite as frequently.
Last but not least. Is anyone seeing birds? I'm trying to figure out if missing birds is a bug (my graphics cards rocks everyone's socks) or false marketing.
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