Bork List: Freetime Ed.
Zazazu:
Hear ye! Hear ye! Post your bugs here. Anyone who can find a bug that was predicted in the borkpool gets bonus points. Anyone who is the first to post about a bug they predicted in the borkpool gets super shiny ultra bonus points.
Submission 1:
Pottery resell pricing borked. Failed plate first sells for $20, a depreciation of $10 from materials. Left overnight, failed plate now sells for $70. Good plate first sells for $40, a growth of $10 from materials. Left overnight, good plate now sells for $34, a depreciation of $6.
blackcat:
I found a bug too, kinda.
Maybe EA actually wanted it to work that way, you never know ???
When my sims do this stuff(see below) they stop immidiatly if there is another action in the queue, even simple "walk to".
Tinker, play violin/sintesizer/football/bascketball/helicopter and a new car.
Old stuff works normally, like playing old car/guitar and so, they continue to do it with things in queue
I mean it's wierd, almoust all this things are skill building.
And they also stop doing this stuff if their motives are low. But not really low, just a littlle low, like a half.
and they don't complain, as they normally do.
Maybe there are other objects with this problem, that I missed.
SimOtaku:
I am not quit sure if a new bug, everytime after my sims used sewing machine and will use it again, they complain that there is no seat and I need to buy new one.
I did no use Pescado's fixs so I am not sure if it fix these, too.
sloppyhousewife:
Quote from: SimOtaku on 2008 February 27, 10:34:42
I am not quit sure if a new bug, everytime after my sims used sewing machine and will use it again, they complain that there is no seat and I need to buy new one.
Sounds like the "chair in use" bug is back. Or has it never been away and just been stomped by one of J.M.'s fixes?
blackcat:
Here's another annoyance:
If sims's fun maxed out and he is directed to birdwatching,
he just takes binocular out and puts it right back.
EDIT: Don't have "chair in use bug".. so far :P
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