Bork List: Freetime Ed.

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vilia:
Has anyone else noticed the Bookshelf reward object not working properly? I can get it to work fine with mechanical, cleaning and cooking but not for body for some reason.  ???

No hacks apart from those in Mr P's FT folder

Jron:
My friend is having animation string errors continually, to the point where she has stopped playing, tonight, for good. She has no CC, nothing, at all. I'm not technical enough to understand a lot of the discussion about these, so I was wondering if someone could tell me simply what these were, what she could do to avoid them, or if there is a fix for them.

This is what she emailed me

Object id: 645
name: N006_User00072 - Michelle
Stack size: 8
Error: Animation name is empty string.
Iterations: 76
  Frame 7:
    Stack Object id: 645
    Stack Object name: N006_User00072 - Michelle
    Node: 1
    Tree: id 9466 name 'Hobby - Practice Pose' version -32758
    from PersonGlobals
    Prim state: 0
    Params:    Locals:
  Frame 6:
    Stack Object id: 645
    Stack Object name: N006_User00072 - Michelle
    Node: 4
    Tree: id 4102 name 'Sub - Hobby Signature Behaviors' version -32756
    from TemplatePerson
    Prim state: 0
    Params:    Locals: 0 0
  Frame 5:
    Stack Object id: 645
    Stack Object name: N006_User00072 - Michelle
    Node: 0
    Tree: id 4099 name 'CT - Signature Behavior' version -32742
    from TemplatePerson
    Prim state: 0
    Params:    Locals: 0 0
  Frame 4:
    Stack Object id: 645
    Stack Object name: N006_User00072 - Michelle
    Node: 2
    Tree: id 8961 name 'Function - Main - Try Signature Behavior' version -32758
    from PersonGlobals
    Prim state: 1
    Params:    Locals:
  Frame 3:
    Stack Object id: 645
    Stack Object name: N006_User00072 - Michelle
    Node: 24
    Tree: id 8233 name 'Function - Main - Process Autonomy' version 59
    from PersonGlobals
    Prim state: 0
    Params:    Locals: 0 0
  Frame 2:
    Stack Object id: 645
    Stack Object name: N006_User00072 - Michelle
    Node: 6
    Tree: id 8283 name 'Function - Main - Loop' version 96
    from PersonGlobals
    Prim state: 0
    Params: 0 20 1    Locals: 0
  Frame 1:
    Stack Object id: 645
    Stack Object name: N006_User00072 - Michelle
    Node: 6
    Tree: id 8193 name 'Function - Main' version 115
    from PersonGlobals
    Prim state: 0
    Params:    Locals: 5 20 0
  Frame 0:
    Stack Object id: 645
    Stack Object name: N006_User00072 - Michelle
    Node: 1
    Tree: id 4096 name 'Function - Main' version 2
    from TemplatePerson
    Prim state: 0
    Params:    Locals:

gyrobot:
My game for some reason freezes up sometime, I dont know if I need more ram, but shortly after guests leave, my game freeze up and then turns back to normal, I may think about getting a more ram as I just gotten some more allowance.

LFox:
Quote from: gynarchy on 2008 March 02, 03:44:19

Zazazu posted the regedit instructions here.


Thanks that fixed the stupid clock problem, now my sanity shall last a little longer.

@Jron I've been having that problem constantly too the only way to get around it is to reset the sim or delete them.  If you reset them they'll just bug up again.  Two that keep cropping up again in the logs seem to be rub tummy and logic puzzle.  I think they might be animations of little habits but then i'm an idiot so i don't know anything.

All i know is one of my new sims keeps doing this picture frame thing with her index fingers and thumbs, sort of the check how it looks in a frame thing you know?  I don't believe i've ever seen them do that before and if i have it wasn't constantly.  She does it every so often when she's idle.

Giggy:
For some reason my sims interests keep fluctuating when they do something hobby wise like blog or read a section in the newspaper. It's also pissing me off as I keep having to rebuild the work/money/school and politics interests to make sure the kids get into private school.

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