Myths, urban legends.... and alien abduction
Zazazu:
I like having a couple now and again who are hot for each other but can't carry on a conversation. Or those who have neutral chemistry but whose interests are completely in line.
J. M. Pescado:
Quote from: doren on 2007 December 06, 17:02:35
Does the zodiac sign have any influence on the personality or behaviour of a sim? Of course if I create a sim in CAS the sign will change with the distribution of the personality points, but if I change it with Insim for example, would it make any difference apart from that sim suddenly being more (or less) attractive to certain other sims?
Zodiac sign alone has no effect on personality or behavior in any edition of the game, but personality defines the zodiac sign in CAS and if you use the debug-drag. Zodiac sign independently of other factors has an influence on attraction after NL's attraction system. Pre-NL, it is meaningless.
Quote from: doren on 2007 December 06, 17:02:35
Does it matter - for the behaviour of a sim - how I distribute the personality points?
To some degree. Personality has an influence on the motive decays along a continuum: Active sims lose energy more slowly, Serious sims lose fun more slowly, Shysims lose Social more slowly, etc. Some objects are slightly more attractive to sims of certain personality classes, although this generally means the action goes from "Obsessive-compulsive" to "REALLY obsessive-compulsive". There are also, however, quantized points, where either you have it, or you don't. For instance, the ability to Always Run appears at Active > 500. Therefore, below 501, you have a lazy sim who takes forever to get anywhere, at 501+, you can GO GO GO, which makes a MASSIVE difference. In CAS, since you can only control at 100-point increments, this ability will appear at 6 bars. Other points include the 301 "Book Point" for Neat: At 301+, a sim will return a book to the shelf, at 300 and below, they will refuse to do so, and will obsessively and perversely attempt to dump it on a coffee or end table, even if it means a longer trip!
Skadi:
J.M. - any chance you might be willing to make a thread in The War Room with the personality info?
J. M. Pescado:
Quote from: Skadi on 2007 December 08, 02:52:44
J.M. - any chance you might be willing to make a thread in The War Room with the personality info?
Maybe. There's not all that much to it, though, I only keep track of a few nuisance points. The basic underlying point is that more personality isn't necessarily better, just more neurotic.
cwykes:
There's plenty of unanswered questions about aliens in this thread that need pulling together and de-bunking if you're interested in necromancy on Myths and Legends. Nobody has said "yes" or "no" about whether stop-starting telescope gazing increases abduction chances.
Totally off-topic, but someone asked me yesterday why the policeman always came and broke up parties because they were too noisy. I know that's a feature of late parties, but does noise have anything to do with it at all?
Navigation
[0] Message Index
[#] Next page
[*] Previous page