Lots that simply won't load...
Braveheart:
Glad I found this topic....I have had the same issue with not being able to load the Hub and the Lulu Lounge. I finally gave up and bulldozed them replacing them with custom lots.
Motoki:
As far as I can tell, deleting a downtown would probably work like deleting a university. I assume It would keep the downtownies since they are attached to an invisible townie household and not any particular lot. I don't think deleting the downtown deletes the sims. If you delete a University town it doesn't delete any sims and in fact they'll walk by and move into dorms if you make a new university town.
The one problem I can see is that, at least with the university town, while deleting one doesn't delete sims, adding a second or replacement one DOES create another set of townies and npcs. If the downtown does the same thing, it would generate a lot of extra characters to do this. Given that the game tends to get funky with a lot of characters and that each expansion seems to add a whole bunch more, this probably isn't the ideal situation. :-\
Zeljka:
I don't have Nightlife installed, so please ignore me if I'm completely crazy, but couldn't you just delete all characters in your new neighbourhood, package the downtown lots from there and replace the corrupt lots in your existing downtown neighbourhoods with them? Or is downtown different and you can't bulldoze individual lots?
RainbowTigress:
Quote from: Zeljka on 2005 October 22, 08:15:10
I don't have Nightlife installed, so please ignore me if I'm completely crazy, but couldn't you just delete all characters in your new neighbourhood, package the downtown lots from there and replace the corrupt lots in your existing downtown neighbourhoods with them? Or is downtown different and you can't bulldoze individual lots?
I think that's what Trepie is doing, but it's not necessary to delete characters since the lots are community lots and don't contain any sims. It's not even necessary to package the lots. All you have to do is move them into the Lots bin and then go to the old neighborhood, bulldoze the corrupt lots, and replace them with the new ones.
Daria:
I'm having this happen with any lot I try to visit in downtown - only while Sims are involved though. I can get in just fine in editing/build mode; just can't get Sims to travel there. They can't get in via taxi or even using their own car.
Maybe someone smart can tell me what's up with it? This is a sample of what was in my AppWarnings (as per suggestion somewhere above):
WARNING MaterialManager: Unknown material definition 'hottubraisedvaluelod90_materialmask_sub[hottubraisedvaluelod90_materialmask]', handle 532 -- substituting dummy material definition
.\source\GZSceneGraphMaterialManager.cpp(997)
WARNING MaterialManager: Unknown material definition 'treejapanesemaple_layeredjapanesemaplelod90_branchpurple_sub[layeredjapanesemaplelod90]', handle 573 -- substituting dummy material definition
Basically it scrolls on and on like that forever.
I can't help but think this is likely to be a bad sign...
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