Crash on resized lots at 7PM -- any ideas?

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Emma:
Quote from: Doc Doofus on 2007 November 02, 09:15:42

Also, I have a question for you about Backdoor 42.  The stairs.  What stairs are those?  It says "Steadfast Empty Underneath" when I mouse over it in build mode, but I can't find it in my stairs build mode catalog.  When I choose Steadfast Stairs, it always fills it in underneath.


They are these stairs by crocobaura :)

Zazazu:
Quote from: Madame Mim on 2007 November 02, 12:08:56

Ditto on the 100% flatness of lots before and after creation/shrinkage still resulting in a crashing lot. As Doc Doofus said - it's in Mootilda's instructions and I (for one) am one of the very sad people who read the instructions first.

I do and I don't, but I did for these. The 'hood I'm building on over on my test account was created from the .png on up... flood filled the same color so as to create a completely flat region in SimCity4, then added roads to one of the cities and imported the terrain file to Sims2. That's where I ran the tests on everyone's lots as well. My terrain in Queen's Cove is far from 100% flat, but Hummingbird Court, the urban section, is flat within the blocks I've got the townhomes placed in.

So I played my 1x1 corner brownstone a good five sim-days before I moved Brooklyn Ridge (gotta love the Randomizer, sometimes I get the best names) and her new hubby into their permanent house, the 2x2 next door. The 1x1 never crashed after that first time. I did the buy/build toggle and clicked on night view immediately after moving her into the 2x2. No crash. It is on the right and left edges, and the final 10 spaces are sort of house-free (there's a little 3x3 treehouse, but it was built after shrinking).

Additional difference: The 1x1 was plopped down and left. Not built on or saved after being taken from the lot bin but before moving in the sim. She also was technically CAS at that point. The 2x2 was plopped down, the back yard modified (I like decorating the complexes), saved. Then she (no longer fresh and CASy) was moved in.

Simsample:
Quote from: Inge on 2007 November 02, 12:27:26

My backdoor42 7pm crash seemed to be audio rather than graphics errors, according to the logs.  What happens soundwise at 7pm?  Crickets start chirping?  Wolves start howling?  I suppose the person who said they had a hack to make it get dark at 6pm only has their lighting affected, not the time the crickets start?


I was getting those Audio errors too, Inge- and a Sims2 exception in EP6.exe. The only other Sims2 file mentioned is Program Files\EA GAMES\The Sims 2 Bon Voyage\TSBin\ijl15.dll (I don't know if that's relevant).

nil:
Exception module:  D:\EA GAMES\The Sims 2\TSBin\Sims2.exe.
Exception address: 0x008d3fd5. Section:Offset: 0x01:0x004d2fd5.
is what I got .

Blank lot won't crash after a new CAS sin moved in when night mode is selected in the build mode,

Quite likely it's the wall and /or the roof.

But after all, this problem can be "avoided"

pbox:
Quote from: J. M. Pescado on 2007 November 02, 12:45:06

But the walls can't be put up against the edges of the lot for a REASON!


Pffft .. if we only did things we "can" do, according to EA, we'd all still be playing with vanilla Maxian games. You "can't" have custom objects either, and yet we can. I want to know what this "REASON" is you're speaking of -- why does it only crash at nightfall? Why only with CAS sims?

Inge, good point about the sound -- I don't play with sound on (I'll admit I don't even know how to turn it on in general), so here's a question for those who do: does the sound change with a build mode day/night toggle too? Or only when it really becomes day/night in-game?

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