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Author Topic: Ford Mustang GT  (Read 32070 times)
flowerchile
Bonghit Jones
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Re: Ford Mustang GT
« Reply #50 on: 2007 April 17, 06:57:34 »
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You cannot be serious?! 
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I went outside once...the graphics were shit.
RainbowTigress
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Re: Ford Mustang GT
« Reply #51 on: 2007 April 17, 07:10:58 »
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It looks like Taz can get into MATY again!  Grin
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Taz
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Re: Ford Mustang GT
« Reply #52 on: 2007 April 17, 07:22:22 »
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You cannot be serious?! 
Yup. Tongue

It looks like Taz can get into MATY again!  Grin
And yup.  Grin
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Fascinating.
Hitch
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Re: Ford Mustang GT
« Reply #53 on: 2007 April 17, 14:19:58 »
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My bro-in-law tells me that red cars get pulled over more by cops and get more tickets than any other color.
I do have a lot of cruisers follow me around. I do know that having a red car increases the cost of the insurance.  Tongue

Strange. My insurance company has never asked the color of my car.

I guess they might know what color it was manufactured as from the VIN, but if they have that kind of resources, why did they ask for make, model, and year?
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flowerchile
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Re: Ford Mustang GT
« Reply #54 on: 2007 April 17, 14:47:15 »
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Looks like a job for.......*drumroll*  MYTHBUSTERS!!!!!!
« Last Edit: 2007 April 18, 03:52:16 by flowerchile » Logged

I went outside once...the graphics were shit.
Emma
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Re: Ford Mustang GT
« Reply #55 on: 2007 April 17, 15:51:38 »
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I checked out that fix by Numenor, and it sounds like it is just what you need!  Did someone say here it was caused by not having Pets?  I'm not sure what Pets did to cars, but it sounds consistent with your situation, Emma.

Yep, I have the Numenorian version and it works just fine and doesn't break my other car headlights Grin Yay!
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RainbowTigress
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Re: Ford Mustang GT
« Reply #56 on: 2007 April 17, 17:59:46 »
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I checked out that fix by Numenor, and it sounds like it is just what you need!  Did someone say here it was caused by not having Pets?  I'm not sure what Pets did to cars, but it sounds consistent with your situation, Emma.
Yep, I have the Numenorian version and it works just fine and doesn't break my other car headlights Grin Yay!
Yay!!!  I am genuinely very happy for you.  Smiley
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ElfPuddle
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Re: Ford Mustang GT
« Reply #57 on: 2007 April 17, 19:20:50 »
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It looks like Taz can get into MATY again!  Grin
And yup.  Grin

:yay:
*does dance of joy and then glomps Taz*
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I haven't died. I moved to the American South. Rumors to the contrary are highly exaggerated.

Member 960. Admitted to the MATY Senate by a 10-0 vote: 2006 August 10. Expelled by a 15-12 vote: 2008 May 30.
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twink
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Re: Ford Mustang GT
« Reply #58 on: 2007 April 18, 05:27:05 »
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Has anyone tried multiple occupants because the car blurb says it carries only one passenger at a time? This would make sense since people who had the downloaded the driveway would not necessarily hve downloaded the multiple occupants in each car.

Twink
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cwykes
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Re: Ford Mustang GT
« Reply #59 on: 2007 May 20, 10:02:49 »
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yes only one passenger at a time - so no car woohoo.  I hadn't read the blurb or I'd have known that Embarrassed  I tried in game.  With two controllable sims, the action just drops out of the queue, but an uncontrollable sim got stuck on the drive when asked to join her boyfriend.  Had to force error twice to unstick her.  That's irritating - "ask to join" shouldn't come up in the first place if the action isn't possible.

The other thing that doesn't work without NL is the car turntable "show 'n ride" or whatever the name is.  I got the turntables with OFB even though I didn't have NL, but I can't place the mustang on tit.  Angry  I can make a car lot anyway using wholesale mode and moveobjects to place the cars on the ground.  Numenor said he'd look at it.
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Sick of Bluewater?  Try Sedona or Meadow Lawns instead.  Meadow Lawns is a whole neighbourhood built to explore OFB.  Sedona is a sub'hood you can install as a permanent alternative to Bluewater - it's an "out of this world" experience!  www.moreawesomethanyou.com/cwykes
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