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Author Topic: ZOMGPETZ!!!111oneoneone p1 -> ZOMGPETZ!!!111oneoneone p2  (Read 11183 times)
syberspunk
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ZOMGPETZ!!!111oneoneone p1 -> ZOMGPETZ!!!111oneoneone p2
« on: 2007 March 24, 00:40:48 »
THANKS THIS IS GREAT

According to the main site, the new pets patch has some more fixes.  So I decided to take one for the team Tongue patch and run the hackdiff.   Here's the updated list from the main site (new changes in bold:

Quote
Complete list of changes:

          o Custom objects will now be preserved when uploading Lots to the Exchange.
          o Sim children will again show their genetically correct hair color.
          o Thumbnails of uniformed NPC's will now show their current hair color.
          o The Pet Adoption pool will now replenish correctly.
          o Service NPC's that have died will now be replaced correctly.
          o While on an outing, a waiter will now properly place food on the table after it is ordered.
          o NPC thumbnails showing the "dyed" color of their hair. Th The NPC Maid will not longer get stuck cleaning a fish tank.
          o Teens option to "Go Out" now functioning correctly.
          o Birds and Womrats now require less feeding to survive. Pets now receive their pension upon retirement.
          o "Dance Together" between all available age groups now working correctly.
          o Children no longer levitate off ground during some interactions.
          o Marry Mr. Big or the Diva will now satisfy the want to "marry a rich sim".
          o The Sledgehammer tool will no longer leave deck parts when deleting decks.
          o Remote businesses are now working properly. Custom objects will now be preserved when uploading Lots to the Exchange.

          o Fixed an issue where pointed-ear dogs would become corrupt when moved into a lot.
          o "Get a puppy" want is now satisfied when buying a puppy from a neighbor.
          o Custom college lots will no longer be deleted if no Sims are living on it.
          o Sims will no longer have Grand Vampire's hairstyle after being bitten by the Grand Vampire.
          o Nightlife Game Tips are now correctly located in the Game Tips section.
          o Influencing Sims to fight another Sim will no longer cause non-werewolf Sims to turn into a werewolf.
          o Ground covers from lots can now be seen from Neighborhood view.
          o "Barstool by Simulated Comfort" can now be used when 3 barstools are placed side-by-side.
          o Werewolf, Vampire, and normal Sim skin types are now updating correctly at proper times.
          o Graves moved to a community lot are now movable in Buy\Build Mode.
          o Last member of a household can now be moved in when invited.
          o Selling pets to other playable Sims now cause an exchange of Simoleans.
          o "Rub Belly" want no longer appears for cats.
          o Sims can now return home after visiting the Secret Society lot.
          o Saved Headmaster scenario will now function correctly when Pets is installed.
          o Pet houses no longer move off tile after a Pet Wohoo.
          o Infants and Toddlers no longer appear in the "Invite Household" dialogue.
          o Pet born of archetype breeds will no longer lose archetype attributes.
          o Sims can now correctly try for baby under the maximum Sim limit.
          o Cats no longer can become stuck in the litter box.
          o "roofslopeangle" cheat will now function correctly.
          o Custom Sims' face will no longer revert to a default face when moving them into a lot with pets.
          o Turned on "HydroBot" and "SentryBot" are no longer deleted after installing The Sims 2 Pets.
          o Two or more teens will no longer refuse to go to school if there is no nanny or adult on the lot.
          o Hair no longer separates from Sims' head when werewolf teens turn into adults.
          o Pets will no longer visit Downtown alone.
          o Floor textures on stages no longer appear corrupt using the Eyedropper tool.
          o "Tropico Avian Sanctuary" and "FMCU 3000" objects can now be deleted if the last Sim dies on the lot.
          o Pets can now properly use helicopters to go to work with other Sims.
          o Fixed a Chance card issue where Pets were fired instead of being fined.
          o Sims are now able to call the fire department on an owned community lot.
          o Awning can now be deleted from a saved lot.
          o Sims will no longer lose career rank when pets retire.
          o Puppies and Kittens can no longer be taken to work.
          o Teens and Elders will no longer be promoted without meeting necessary requirements.
          o Customer NPCs now change into new outfits that they have purchased.
          o Bred puppies now show family tree link to their father.
          o Pets Bodyshop is now compatible with older expansion packs.
          o Extra erroneous panes in the "Glasses" category have been removed.

I found the following hacks are affected:

no20khandouts
B ! 0x7F3F8A25 0x1020 Memory - Is Other Sim Rich?

dailygardener
B ! 0x7FC1C97C 0x101A Service - Gardener

nostrayrespawn
B ! 0x7F4DE67B 0x1007 Sub - Validate Adoption Pool
C ! 0x7F4DE67B 0x1001 Adoption Pool Tuning

phonehack
B ! 0x7FE2205A 0x1010 Phone - Sneak Out - TEST

I dunno if these problems were already fixed in the hacks anyway, but I thought I'd mention them just in case. Smiley


Ste

* EP4p01-EP4p02.txt (1.75 KB - downloaded 489 times.)
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J. M. Pescado
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Re: ZOMGPETZ!!!111oneoneone p1 -> ZOMGPETZ!!!111oneoneone p2
« Reply #1 on: 2007 March 24, 02:31:24 »
THANKS THIS IS GREAT

These problems are likely already fixed by default in the hacks, as we've already corrected the adoption pool. Looks like everything else is still broken.
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Re: ZOMGPETZ!!!111oneoneone p1 -> ZOMGPETZ!!!111oneoneone p2
« Reply #2 on: 2007 March 24, 13:13:30 »
THANKS THIS IS GREAT

Quote
The NPC Maid will not longer get stuck cleaning a fish tank.

I'll believe that when I see it.
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Re: ZOMGPETZ!!!111oneoneone p1 -> ZOMGPETZ!!!111oneoneone p2
« Reply #3 on: 2007 March 24, 13:17:28 »
THANKS THIS IS GREAT

Seems to be fixed, actually. No doubt if I start playing Seasons it will become unfixed again though.
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Re: ZOMGPETZ!!!111oneoneone p1 -> ZOMGPETZ!!!111oneoneone p2
« Reply #4 on: 2007 March 24, 15:11:24 »
THANKS THIS IS GREAT

Didn't Jeffy have a fix for that already?
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Re: ZOMGPETZ!!!111oneoneone p1 -> ZOMGPETZ!!!111oneoneone p2
« Reply #5 on: 2007 March 24, 20:36:07 »
THANKS THIS IS GREAT

* dizzy wonders if "Custom objects will now be preserved when uploading Lots to the Exchange."

Did they happen to mention that? I mean whether "Custom objects will now be preserved when uploading Lots to the Exchange."? Seems to me if they fixed it they might mention it.  Tongue
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J. M. Pescado
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Re: ZOMGPETZ!!!111oneoneone p1 -> ZOMGPETZ!!!111oneoneone p2
« Reply #6 on: 2007 March 24, 21:21:17 »
THANKS THIS IS GREAT

I think this means EA is gonna start shanking those people who make objects, so that they, too, can be pillaged and put on the exchange. First recolorists, then bodymeshers, and now objects! RESISTANCE IS USELESS!
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Re: ZOMGPETZ!!!111oneoneone p1 -> ZOMGPETZ!!!111oneoneone p2
« Reply #7 on: 2007 March 25, 12:32:14 »
THANKS THIS IS GREAT

What about seasons patches?
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Re: ZOMGPETZ!!!111oneoneone p1 -> ZOMGPETZ!!!111oneoneone p2
« Reply #8 on: 2007 March 25, 12:33:51 »
THANKS THIS IS GREAT

Lies and propaganda.
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