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Author Topic: Seasons: What mods are you already begging for?  (Read 174007 times)
jinx
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Re: Seasons: What mods are you already begging for?
« Reply #125 on: 2007 March 03, 15:23:01 »
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I'm finding the fishing obsession irratating. When a nanny or a visitor comes over instead of interacting with my sims they run off to my pond and fish   Roll Eyes I am also finding my sims drop everything just to go talk to my young plant child even though she is happily playing with the toy bunny (her bars are all green) she continues to play and ignore the sims who just stand there and stare at her Huh I hope it's not just me finding this frustrating
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Re: Seasons: What mods are you already begging for?
« Reply #126 on: 2007 March 03, 16:07:36 »
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Two U-ROCK! Points hereby awarded:

Pes for prescient logic re: vamp attire. *100 fists waving rock signs!*

Jfade for option to avoid becoming a giant zucchini. *five crowd surfers!*

Rah!

*powerchord*
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LFox
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Re: Seasons: What mods are you already begging for?
« Reply #127 on: 2007 March 03, 16:25:54 »
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I'm trying to grow some tomaotes, and I swear they require more tending than a new born baby.  If I had devote this much time to my RL garden, it would have been made into compost a long time ago.  And that's using sprinklers as well.

I had major trouble on the start but heres a few tips that might help.

Use homemade compost, plant them in the right season (tomatoes in summer), let sprinklers water them and never do it yourself.  If you got a gold badge talk to them up until their thriving then weed once a day and forget until harvest.  This probably doesn't go as smoothly if your garden is outside a greenhouse though.  The first day or 2 are the worst on a new garden but after that they barely need any attention at all.
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PattyB
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Re: Seasons: What mods are you already begging for?
« Reply #128 on: 2007 March 03, 16:55:46 »
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Why when a plantperson gives a bath to a toddler plantperson does the adult's water need go down?

I've also got a hack conflict of some sort that involves plantpeople as well. They keep jumping out of interactions, I can't queue them as they jump and their plumbobs blink on and off. (Time to remove all CC and hacks and start adding them back in one creator at a time).

Another question for anyone who knows... when a plantperson has a plantbaby, will it always be the same gender as the adult? I had a female "have plantbaby" and 4 times over it was a girl. I haven't had luck getting a male converted yet to try and see if he can only make boy plants.
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simfan
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Re: Seasons: What mods are you already begging for?
« Reply #129 on: 2007 March 03, 16:58:12 »
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i got some  hack thing that won't let me plan casual, fromal, or work-out outfits.
But everything else.
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gynarchy
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Re: Seasons: What mods are you already begging for?
« Reply #130 on: 2007 March 03, 17:01:34 »
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i got some  hack thing that won't let me plan casual, fromal, or work-out outfits.
But everything else.

Sounds like the pregnancy wear all hack from Squinge. Is that among your downloads?
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dadditude
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Re: Seasons: What mods are you already begging for?
« Reply #131 on: 2007 March 03, 17:04:13 »
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My most wanted hack is one to give our NPC friends (enemies?) some sort of a rational desire to wear outerwear when appropriate. I don't know about you, but my mailman doesn't come trudging through knee-deep snow in a short-sleeved shirt and a pair of shorts.
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angelyne
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Re: Seasons: What mods are you already begging for?
« Reply #132 on: 2007 March 03, 17:08:02 »
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i got some  hack thing that won't let me plan casual, fromal, or work-out outfits.
But everything else.

Sounds like the pregnancy wear all hack from Squinge. Is that among your downloads?

That hack was updated for Seasons over at insim.

Thanks for the suggestions LFox, I'll be sure to try them.
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gynarchy
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Re: Seasons: What mods are you already begging for?
« Reply #133 on: 2007 March 03, 17:14:19 »
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He posted an update earlier today to fix the problem with losing some of the planning outfit options.
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simfan
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Re: Seasons: What mods are you already begging for?
« Reply #134 on: 2007 March 03, 18:24:14 »
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i thought i did get the update, but i guess there was an even newer one.
thansk guys.
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lordrichter
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Re: Seasons: What mods are you already begging for?
« Reply #135 on: 2007 March 03, 18:55:06 »
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I want a way to adjust the season for a lot so that I can synchronize my lots correctly.  Sometimes, I want my people to move in on a day other than Monday.
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kuronue
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Re: Seasons: What mods are you already begging for?
« Reply #136 on: 2007 March 03, 19:10:14 »
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Another question for anyone who knows... when a plantperson has a plantbaby, will it always be the same gender as the adult? I had a female "have plantbaby" and 4 times over it was a girl. I haven't had luck getting a male converted yet to try and see if he can only make boy plants.

Sadorandomness. My female plantsim spawned a boy just fine.
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LFox
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Re: Seasons: What mods are you already begging for?
« Reply #137 on: 2007 March 03, 19:28:14 »
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I want a way to adjust the season for a lot so that I can synchronize my lots correctly.  Sometimes, I want my people to move in on a day other than Monday.

Use the weather machine to sync the seasons on your new lots.  That's what i did and it worked fine, not sure what you can do about the day though.
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Ness
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Re: Seasons: What mods are you already begging for?
« Reply #138 on: 2007 March 03, 19:59:24 »
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To change the day, use the time warp function on the lot synchroniser.
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Karen
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Re: Seasons: What mods are you already begging for?
« Reply #139 on: 2007 March 04, 00:27:29 »
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This is a very minor thing but it's been bugging me ever since I first saw it:  The want labeled "Buy an Garden Plot".  I wish somebody would change the "an" to "a".  I don't know if this is just in the US English version of the game, but it's annoying.
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RainbowTigress
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Re: Seasons: What mods are you already begging for?
« Reply #140 on: 2007 March 04, 00:28:46 »
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I haven't seen this yet, but I'm sure it will bug me too.  Tongue
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J. M. Pescado
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Re: Seasons: What mods are you already begging for?
« Reply #141 on: 2007 March 04, 01:38:18 »
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My most wanted hack is one to give our NPC friends (enemies?) some sort of a rational desire to wear outerwear when appropriate. I don't know about you, but my mailman doesn't come trudging through knee-deep snow in a short-sleeved shirt and a pair of shorts.
NPCs are coded to be immune to temperature. They did not come equipped with cold-weather versions of their uniforms, and thus were not able to use outerwear.
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lordrichter
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Re: Seasons: What mods are you already begging for?
« Reply #142 on: 2007 March 04, 03:40:59 »
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I want a way to adjust the season for a lot so that I can synchronize my lots correctly.  Sometimes, I want my people to move in on a day other than Monday.

Use the weather machine to sync the seasons on your new lots.  That's what i did and it worked fine, not sure what you can do about the day though.

Too imprecise.  I would like a way to put a lot at a more specific day in the 20 day "seasonal year"...  It can probably be done with SimPE... once the Seasons version of that is available.

Edit: Paladin has a weather and seasons controller out now.
« Last Edit: 2007 March 04, 06:11:08 by lordrichter » Logged

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Auntie
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Re: Seasons: What mods are you already begging for?
« Reply #143 on: 2007 March 04, 04:23:15 »
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Pescado, you are a tower of awesomeness.

Another request, if you please.  I would like a hack that gets visitors out of the hot tub before they reach flash point and spontaneously combust.  Can this be done?
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lordrichter
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Re: Seasons: What mods are you already begging for?
« Reply #144 on: 2007 March 04, 04:30:35 »
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Doesn't the water put out the fire?  Smiley
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Nepheris
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Re: Seasons: What mods are you already begging for?
« Reply #145 on: 2007 March 04, 04:34:31 »
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Quote
First thing that crosses my mind that I would want...  something to make my game say autumn, not fall!

I for one wholeheartedly agree with that, Ness. Americanisms, blah.
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Lorelei
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Re: Seasons: What mods are you already begging for?
« Reply #146 on: 2007 March 04, 04:47:21 »
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Pescado, you are a tower of awesomeness.

Another request, if you please.  I would like a hack that gets visitors out of the hot tub before they reach flash point and spontaneously combust.  Can this be done?

This happens? Jebus Krispies. Unacceptable.

I'd like water to actually put out fire in my game. I mean, der. That's not even funny-weird, it's just stupid-weird.
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Re: Seasons: What mods are you already begging for?
« Reply #147 on: 2007 March 04, 05:54:18 »
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How about a "nogetstruckbylightingwant" I mean really who WANTS to be struck by lighting?

Knowledge sims typically have this want. Popularity sims typically get this as a fear.
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Morigale
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Re: Seasons: What mods are you already begging for?
« Reply #148 on: 2007 March 04, 06:44:31 »
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I've also got a hack conflict of some sort that involves plantpeople as well. They keep jumping out of interactions, I can't queue them as they jump and their plumbobs blink on and off. (Time to remove all CC and hacks and start adding them back in one creator at a time).

I may be able to help with this one; if you have the 'less whiny sims' hack, that'd be the problem. (It was the one I LEAST wanted to get rid of, too.)

And I'd like to second the request for everyday wear that can be used as formal NOT heating up the sim. All my favorite dresses are set as formal! I can't live like that!

(Ps: I have no clue how doable this would be but I'd kill for a hack that made vegetable plants not crash the game if you put them in someone's inventory. See, I had move_objects on and was trying to get this family to a new house. Worse, it didn't crash until I REOPENED her invetory, in the new house...)
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PattyB
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Re: Seasons: What mods are you already begging for?
« Reply #149 on: 2007 March 04, 08:59:37 »
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Thank you Morigale! You saved me many restarts trying to figure out which one was causing the problem. I took out lesswhiney and I'm not having the plantperson problems.
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