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Author Topic: Pets Now installed. Running, Barking, and pissing.  (Read 16451 times)
lindaetterlee
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Pets Now installed. Running, Barking, and pissing.
« on: 2006 October 17, 22:36:51 »
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The game is pretty good. Alot more than i expected. Kittens are adorable. One biggy i didn't expect. I couldn't adopt or buy a pet while a sim was at uni. I haven't tried taking him back to the homeworld by taxi to see if possible that way but i think uni might be pet a phobic.
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Quote from: lindaetterlee
The same thing happened with my Pescado, before this he was a lady's man. Now he is some guy's bitch.
Sleepycat
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #1 on: 2006 October 17, 23:12:11 »
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I think it said in the Oct 5th chat transcript that Uni students can't have pets.
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ZiggyDoodle
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #2 on: 2006 October 17, 23:18:14 »
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It appears they don't offer Standard Poodles (the most intelligent breed [standards are the big, brainy ones, not the teeny-weeny inbred neurotic toy/teacup things])

Figures.  Maxis' taste is solely in its mouth.

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lindaetterlee
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #3 on: 2006 October 17, 23:43:57 »
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I think they just got bored trying to create all those damn dogs.
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The same thing happened with my Pescado, before this he was a lady's man. Now he is some guy's bitch.
notveryawesome
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #4 on: 2006 October 18, 00:23:35 »
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I think it said in the Oct 5th chat transcript that Uni students can't have pets.

It said they can't have cats and dogs, but they can have fishtanks and caged pets, such as birds.
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travellersside
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #5 on: 2006 October 18, 00:27:23 »
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The important question is: "What have they got for the sim families that don't want a pet?" Anything significant? I don't mean variants of existing items, such as yet another table or bed - I mean genuinely new types of things.
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notveryawesome
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #6 on: 2006 October 18, 00:46:59 »
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The important question is: "What have they got for the sim families that don't want a pet?" Anything significant? I don't mean variants of existing items, such as yet another table or bed - I mean genuinely new types of things.

Well, this isn't necessarily for the sims, per se, but there are some really cool features, such as the ability to build octagonal and diagonal rooms without having to place each individual wall separately, and the ability to invite entire families to your sim's house all at once. Supposedly there are also new Lifetime Aspirations for family sims, but I haven't played enough to have seen them yet. To me, these things are worth buying the game for, regardless of pets.

EDIT: You can also grab and rotate floor tiles with the hand tool, or rotate them as you're placing them, in order to make patterns, and there's a new sledgehammer tool that you can use to demolish anything, whether it's from build mode or buy mode. You just click it and start bashing away. Nifty!
« Last Edit: 2006 October 18, 10:11:05 by notveryawesome » Logged

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clem
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #7 on: 2006 October 18, 00:58:42 »
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 the ability to invite entire families to your sim's house all at once.

Now that's cool. I've wanted that.
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Norahs
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #8 on: 2006 October 18, 01:07:11 »
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Have you had any of the pests pets scratch at cc sofas or chairs? I heard there will be problems with the animations and creators will have to redo the stuff that can be ruined and I wanted to know if that was the case.

NM -  won't do anything with the CC - the chairs and sofas anyway; I haven't tested the counters and beds, yet.
« Last Edit: 2006 October 18, 06:11:57 by Norahs » Logged
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #9 on: 2006 October 18, 01:08:11 »
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I don't get it - isn't all that Lies and Propaganda?... Roll Eyes

Or we got delusive players...Smiley.
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kutto
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #10 on: 2006 October 18, 01:09:47 »
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It's only lies until JMP can get his hands on it. He has the new objects.package, that seems to be enough.
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dizzy
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #11 on: 2006 October 18, 01:20:00 »
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So the real question is:

Pets+1 = Weather?
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sanmonroe
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #12 on: 2006 October 18, 01:36:39 »
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The important question is: "What have they got for the sim families that don't want a pet?" Anything significant? I don't mean variants of existing items, such as yet another table or bed - I mean genuinely new types of things.

Its got enough to occupy a torrent slot for the next 90 minutes.


Don't forget to add Sims 2 to your blocked list on your firewall! Say MMMMMMMM to spyware.

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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #13 on: 2006 October 18, 01:47:39 »
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Don't forget to add Sims 2 to your blocked list on your firewall! Say MMMMMMMM to spyware.





 oh great just what I need, spyware Angry
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PlayLives
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #14 on: 2006 October 18, 02:09:22 »
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I don't get it - isn't all that Lies and Propaganda?... Roll Eyes

well, not anymore...

Pets released in Malaysia
Tuesday, October 17th in EP4 Pets, Articles by discordkitty | No comments

emino posted to let us know that Pets has been released in Malaysia and he picked up his copy today. He's happy to take picture requests and other things you'd like to know about the expansion before you get it in your hot little hands. Feel free to post on the thread with your questions/requests
http://www.sims2community.com/2006/10/17/pets-released-in-malaysia/


 Grin
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idtaminger
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #15 on: 2006 October 18, 04:34:17 »
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So the real question is:

Pets+1 = Weather?

Now that's the expansion I'm *really* waiting for...
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Giggy
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #16 on: 2006 October 18, 04:47:41 »
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I don't get it - isn't all that Lies and Propaganda?... Roll Eyes
He always says that, I find it funny when people say lies and propaganda but its actually real
« Last Edit: 2006 October 18, 05:51:39 by giggy » Logged

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KatEnigma
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #17 on: 2006 October 18, 05:30:24 »
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DAMNITALLTOHELL!

I had an error when I was installing- it got to the point of verifying the update, then froze. The 2nd time, I saw that the folders were in my Start Menu, and as Kellinjar had the exact same error and had run the game anyway, I just made a new shortcut and went on my way. Game seemed to work fine, other than the bandit cat code wouldn't work.

Until I went to decorate a new house, and noticed all my GLS objects were missing!!!!  Angry So now, I'm doing a clean install of the entire bloody thing. I am NOT a happy camper. I've saw one post on the BBS from someone who'd crashed on install, who said a clean install made it install properly.
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siggylove
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #18 on: 2006 October 18, 08:25:07 »
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 the ability to invite entire families to your sim's house all at once.

Now that's cool. I've wanted that.

Oh me too, me too.  It makes sense to be able to invite a whole family over, particularly when you need to build up your friends for promotion.  I'll get Pets just for that alone Wink
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notveryawesome
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #19 on: 2006 October 18, 09:05:45 »
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Have you had any of the pests pets scratch at cc sofas or chairs? I heard there will be problems with the animations and creators will have to redo the stuff that can be ruined and I wanted to know if that was the case.

NM -  won't do anything with the CC - the chairs and sofas anyway; I haven't tested the counters and beds, yet.

When I first started playing the catlady's house, her older cats would scratch her furniture (all Maxis EA of course), but I had her immediately begin training them not to scratch, and none of her furniture got damaged. If you allow the pets to run amok with no supervision, they will ruin the furniture, but if you discourage this behaviour from the beginning, it is a moot point, regardless of CC.

EDIT: fixed punctuation error
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notveryawesome
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #20 on: 2006 October 18, 10:13:43 »
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Game seemed to work fine, other than the bandit cat code wouldn't work.

You can't input the dashes. You can only put the alphanumerics, because there is only enough space in the field for them alone.
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kattybiz
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #21 on: 2006 October 18, 13:58:05 »
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NM -  won't do anything with the CC - the chairs and sofas anyway; I haven't tested the counters and beds, yet.

Can pets use custom recolored EA objects?  Or can they not use any CC at all?  (I know it's a sort of stupid question, but I haven't seen an answer anywhere....)
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Charamei
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #22 on: 2006 October 18, 14:18:57 »
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I don't have it yet; typically, the preorder arrived during the one hour of the day when I'm not at home, so it's being redelivered on Friday.

Has anyone with the OFB/FFS graphics glitches tried it with updated drivers, to see if it fixes the crash issues?
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jrd
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #23 on: 2006 October 18, 14:19:29 »
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Recolours will work. Recolours are just textures and use the same functions as the original object. But any new meshes or modified objects would need the Pets changes merged in.
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kattybiz
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Re: Pets Now installed. Running, Barking, and pissing.
« Reply #24 on: 2006 October 18, 14:47:15 »
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Thanks Jordi!  Most of my CC is recolors except for my Victorian neighborhood, so I'll just wait to play that one until fixes come in.
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