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Author Topic: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck  (Read 208263 times)
Claeric
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #125 on: 2011 June 01, 23:36:29 »
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Yes. Sandboxes are children only. The animations do not exist for any other age group.

Also, the expansion seems very bare until you really start getting into it. Imaginary friends, field trips, teenage rebellion, mid life crises, these are all very little things that make a big impact on the day-to-day boredom of sim life. My teen wanted in three days to beat up another teen, insult another teen, dye his hair, learn to drive, invite someone to prom, egg an enemy's house, sneak out once he got grounded, sneak some TV before his parents got home, and skip school. His dad is having a mid-life crisis and wanted to get stronger, buy a car, plan a new everyday outfit. It's a big collection of really little things, and it does get fun once you get really into it. Without the wants from the teen rebellion/midlife crisis, I never would've made a teen skip school for no real reason, or played with egging a house, or initiated fights. Prom is a good excuse to start a relationship early, when before I'd wait until adulthood since there's more to do. Mid-life crises prompted me to change my sims clothes up, which is good since he wore those same clothes all through young adulthood. It's nice.
« Last Edit: 2011 June 02, 01:02:06 by Claeric » Logged
moxyc
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #126 on: 2011 June 02, 01:27:27 »
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Is it just me (entirely possibly), or does it seem like when a sim is preggers, her belly grows gradually now instead of all at once?  Also, kind of an awesome feature: you can woohoo in almost anything now.  Convenient Smiley.  Some of the animations for kids are cool (the pirate fight thing in the tree house for example), but besides that, I'm glad I didn't waste $40 on this EP.  Not worth it.
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Claeric
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #127 on: 2011 June 02, 01:39:55 »
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Pregnant bellies always grew gradually.
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Zed Pee Em
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #128 on: 2011 June 02, 02:13:10 »
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I am enjoying the EP so far, but I do find the imaginary friends to be a bit annoying after a while, I played two of them and after that stopped letting my kids play with them. I wish they were deletable.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #129 on: 2011 June 02, 02:16:40 »
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His dad ... wanted to get stronger, buy a car, plan a new everyday outfit.

These wants aren't new.  I've had sims roll them up before.  The "get stronger" want rolls up for sims who have some athletic skill, and the other two wants tend to roll up for sims who have the snob trait.
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Claeric
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #130 on: 2011 June 02, 02:20:49 »
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His dad ... wanted to get stronger, buy a car, plan a new everyday outfit.

These wants aren't new.  I've had sims roll them up before.  The "get stronger" want rolls up for sims who have some athletic skill, and the other two wants tend to roll up for sims who have the snob trait.

I don't believe I said they're new, did I?

The difference between "Rolling wants that any sim can roll" and "Midlife crisis" are that these wants don't have the same requirements (the sim doesn't have to be athletic at all to want to become stronger) and the wants cannot be deleted if you choose to approve them until the crisis is over (it lasts a week). It's not like "Haha they let your sim GET THE SAME WANTS AS ALWAYS!", the wants are stuff that you have to work for (unlike, say, "Eat waffles"), and they're wants your sim might not usually get (A frugal sim doesn't really often want a new car for no reason) or might not EVER get. That's the whole point.
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Kyna
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #131 on: 2011 June 02, 02:30:51 »
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You implied they were new when you said this:

Also, the expansion seems very bare until you really start getting into it.

I wouldn't say changing when pre-existing wants roll up is particularly exciting or worth raving about.  Don't say you weren't raving about the feature since you were trying to tell us why at second look Generations is more zOMG AWESOME than you first thought.

Is there anything for adults in this EP besides more of my sims getting the wants I tend to control-click away (you can't have a car, you've already maxed out athletic, and if I wanted to change your look, I would have done it already) and buggy dates?
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Moryrie
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #132 on: 2011 June 02, 02:52:46 »
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Stargazing? Having your SO accuse you of cheating?

Not much honestly.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #133 on: 2011 June 02, 03:10:09 »
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Add to the fucked list: photography is not working anymore. Read the book to gain 3 points of skill, grab the camera bought on a consignemnt store and voilą: point, shoot and sim got stuck doing nothing. Of course he got charged for the photo and couldn't move until "resetsim". The camera doesn't even mark potential themes anymore; it acts like the cell camera now. I didn't patch the game yet, and since there's no patch for WA I doubt it will be fixed now. Thanks for borking this one, EA.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #134 on: 2011 June 02, 03:26:18 »
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I had that photography bug. Every time I restarted the game, it was borked. Now it's working again all of a sudden. No idea what the hell happened.
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Daphoenyx
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #135 on: 2011 June 02, 03:46:55 »
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I am enjoying the EP so far, but I do find the imaginary friends to be a bit annoying after a while, I played two of them and after that stopped letting my kids play with them. I wish they were deletable.
I always sent them to clean up the house... I found them useful this way.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #136 on: 2011 June 02, 04:32:38 »
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They do all teh work to make it so that you can PAINT a usable object on the ground (sims can play in the sand on any sand terrain on a usable lot), and then they go and make it children only. Ridiculous.

I doubt it was much work. If you noticed, each texture emits a different sound effect which indicates the game stores the texture type already. All they had to do was enable an object to be spawned on the sand texture and viola. It being for children only was simply lazyness. Just another example of where you give EA way too much credit.
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J. M. Pescado
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L
« Reply #137 on: 2011 June 02, 06:02:07 »
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It could be worse. Imagine if it WASN'T for children-only and every single sim-adult in the game started engaging in this silliness.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #138 on: 2011 June 02, 07:28:34 »
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The boarding school sems to be quite glitchy.... Sent one sim to one, one day later he just came back home and never went back. As adult it says he's still in it. He can't look for jobs and so on. Sent his son to boarding school and he never went there at all. Anyone have the same problem? Can't find an option to get them to leave boarding school either...
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #139 on: 2011 June 02, 10:00:15 »
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Yes. Sandboxes are children only. The animations do not exist for any other age group.

This isn't true. I saw Michael Bachelor playing in the sandbox I had placed at the Sunset Valley park. Made me roll my eyes seeing a teen playing in it.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #140 on: 2011 June 02, 11:03:16 »
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  And at some point, they wouldn't get in their bed to sleep, relax, woohoo, nothing.  The action would cancel out as soon as I started it.  I deleted the bed and bought a new one and it was fine.   Huh
And all this on a clean install, no mods.  Oh well.

Beds eventually becoming unusable is an old bug. I'm pretty sure I had it since Ambitions.
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KawaiiMiyo
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L
« Reply #141 on: 2011 June 02, 11:38:51 »
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I am enjoying the EP so far, but I do find the imaginary friends to be a bit annoying after a while, I played two of them and after that stopped letting my kids play with them. I wish they were deletable.
I always sent them to clean up the house... I found them useful this way.

I thought I read somewhere that they're capable of running away. If nothing else perhaps you can get rid of them that way.

It could be worse. Imagine if it WASN'T for children-only and every single sim-adult in the game started engaging in this silliness.

Isn't that where traits such as "Childish" are supposed to come into play? But I suppose it's a lot easier for EA to call it one of the many great features of the game when all they have to work with is a dollhouse. I guess they feel there is no need to work with it further afterward.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #142 on: 2011 June 02, 12:17:44 »
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Anyone has the bug in which sims who returned from boarding school cannot get a normal job? Professions still work, but anything rabbithole-bound simply shows no options to join a career there. The newspaper and computer also don't show these options.
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netza
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #143 on: 2011 June 02, 12:40:51 »
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Anyone has the bug in which sims who returned from boarding school cannot get a normal job? Professions still work, but anything rabbithole-bound simply shows no options to join a career there. The newspaper and computer also don't show these options.

Yes, did just write that.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L
« Reply #144 on: 2011 June 02, 14:48:22 »
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I thought I read somewhere that they're capable of running away. If nothing else perhaps you can get rid of them that way.
Maybe if you build a bad relationship with them... Though I haven't tried it.
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Claeric
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #145 on: 2011 June 02, 15:41:34 »
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Yes. Sandboxes are children only. The animations do not exist for any other age group.

This isn't true. I saw Michael Bachelor playing in the sandbox I had placed at the Sunset Valley park. Made me roll my eyes seeing a teen playing in it.

Sitting in it is not the same as playing in it. Only children can build sand castles and play in the sand. Teens can sit in it and run their hand through it as they do so.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #146 on: 2011 June 02, 17:57:39 »
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Okay I went back to test several times the sharing the break up and divorce memory in several new games with premades and nope, no dice: only the sim who initiated the break up had the break up memory and the divorce memory, the second sim gets nothing. Can anyone please check in his game and tell me if it's mine acting up? The other memories seems to be shared correctly but not these two particular ones.
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Claeric
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #147 on: 2011 June 02, 18:17:54 »
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Divorce and Break Up are not shared, must be a bug.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #148 on: 2011 June 02, 18:55:39 »
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I've got a couple more weird things, not sure if they've always been there and I've never experienced them or what.
Sometime, if a toddler is upstairs and I tell a parent to pick it up for whatever reason, the parent will go up to the baby, turn around and go downstairs and hang out in the living room while the baby cries at the top of the stairs.  It doesn't happen all the time so I don't think it's some sort of route failure, but I'm dumb about these things.

Another thing is the play table keeps disappearing.  It's not in anyone's inventory, and nobody's been around to steal it... ugh.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #149 on: 2011 June 02, 19:00:12 »
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Somewhat mentioned before, but I'd like to add to it - romantic hugging interactions when two sims are gf/bf, engaged or married cause the initiator to jump back. What's funny, it worked normal before I proposed going steady.
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