More Awesome Than You!
Welcome, Guest. Please login or register.
2021 January 28, 15:06:38

Login with username, password and session length
Search:     Advanced search
540056 Posts in 18043 Topics by 7944 Members
Latest Member: kendzior
* Home Help Search Login Register
+  More Awesome Than You!
|-+  TS3/TSM: The Pudding
| |-+  The World Of Pudding
| | |-+  Saving worlds which were edited in-game?
0 Members and 1 Guest are viewing this topic. « previous next »
Pages: [1] THANKS THIS IS GREAT Print
Author Topic: Saving worlds which were edited in-game?  (Read 2220 times)
Rainne
Dimwitted Dunce
*
Posts: 157


Oh, fuck.


View Profile
Saving worlds which were edited in-game?
« on: 2010 June 19, 15:35:33 »
THANKS THIS IS GREAT

Does anyone know if there is a way to save a world which I have edited in-game as an actual world rather than as a save-game?  The reason why I am asking this is because I have severely borked something and am not awesome enough to figure out how to fix it, so I'm trying to be creative and work around it.  Something is badly wrong with my Riverview - a lot of the rabbit hole lots are just no longer in existence - and I can't get CAW to run at all.  So I cobbled together a nice, working version of a neighborhood that looks a lot like Riverview, only using Sunset Valley and Twinbrook buildings.  I'd like to save this as a new world (Lakeview, perhaps?), but I can't work out if there's a way to do this from within TS3 itself.  I'm running a full game, all EPs and SPs.  Any help would be greatly appreciated.  Thanks in advance.
Logged

<br />Probably because you suck.<br />
Claeric
Shouty Vole
Pinheaded Pissant
***
Posts: 1072



View Profile WWW
Re: Saving worlds which were edited in-game?
« Reply #1 on: 2010 June 19, 16:38:08 »
THANKS THIS IS GREAT

Not possible. Save the game as an empty world and then when you start a new game within it, "Save As" so that you don't overwrite it. That way, the empty world file will always be there for you to start over if you want to, just like picking a world from the drop down list.
Logged
Rainne
Dimwitted Dunce
*
Posts: 157


Oh, fuck.


View Profile
Re: Saving worlds which were edited in-game?
« Reply #2 on: 2010 June 19, 16:48:38 »
THANKS THIS IS GREAT

I was afraid that was what I would have to do.  Thanks, Claeric.
Logged

<br />Probably because you suck.<br />
The_Goddess
Garrulous Gimp
**
Posts: 307


You know how to whistle, don't you?


View Profile
Re: Saving worlds which were edited in-game?
« Reply #3 on: 2010 June 20, 01:51:30 »
THANKS THIS IS GREAT

The loss of Riverview objects has happened to others in the past and there is a fix for it.  It was too long ago for me to remember the thread, but a search should yield fruit. 
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26230



View Profile
Re: Saving worlds which were edited in-game?
« Reply #4 on: 2010 June 20, 08:39:52 »
THANKS THIS IS GREAT

Lost objects are fixed by decrapification.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.052 seconds with 20 queries.