More Awesome Than You!
Welcome,
Guest
. Please
login
or
register
.
2024 October 10, 10:59:47
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
SUPPORT THE MUNICIPALITY!
Have you destroyed a paysite today?
"Jelenedra" is the new "gay".
All Lythdans are stupid and suck!
DEATH TO ALL STUPID HAIRY-BELLIED NESSES!
All Kewians are stupid and suck! Accept no Kewian-based substitutes!
Clearly, BlueSoup has failed us! You must not! BlueSoup has a fat head!
Hobbsee has a
scrawny pencil neck.
Rohina the Ugly Butted is a Horny Turkey
540282
Posts in
18067
Topics by
6543
Members
Latest Member:
tyerules
More Awesome Than You!
Awesomeware
Armoire of Invincibility
AwesomeMod!
Awesomod discussion/questions/helpful tips thread
0 Members and 1 Chinese Bot are viewing this topic.
« previous
next »
Pages:
1
...
132
133
[
134
]
Author
Topic: Awesomod discussion/questions/helpful tips thread (Read 1907994 times)
Gwill
Terrible Twerp
Posts: 2162
Re: Awesomod discussion/questions/helpful tips thread
«
Reply #3325 on:
2013 October 31, 12:29:31 »
Quote from: spiritseer on 2013 October 13, 20:54:37
Hate to be a pain in the ass but I am finding that lifetimehappiness that is mentioned in the first thread does not work, any suggestions on how to make it work?
I believe it requires testingcheats on.
Logged
Dibs on Darth Telligent!
INTJ bordering on P
Want to know where babies come from?
vorpal
Dimwitted Dunce
Posts: 168
Re: Awesomod discussion/questions/helpful tips thread
«
Reply #3326 on:
2013 October 31, 18:42:43 »
How do I un-radar all radared Sims using the console? For example, "bless [household]" makes a household sacred, repeating "bless [household]" toggles sacred staus off again. "radar all" places all instantiated Sim under radar but I can't find a way to toggle "radar all" off again other than going the ctrl-shift-click route. Is there something like "radar none"?
Logged
MoonNight
Asinine Airhead
Posts: 19
Re: Awesomod discussion/questions/helpful tips thread
«
Reply #3327 on:
2013 November 03, 16:35:18 »
I would like to know if awesome mod conflits with mod that alter Social Data Base Game XML. Does anyone know?
Logged
Pages:
1
...
132
133
[
134
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
TS4: The Pee-ening
-----------------------------
=> Insert Amusing Name Here
=> Facts and Strategery
-----------------------------
TS3/TSM: The Pudding
-----------------------------
=> The World Of Pudding
=> Facts & Strategery
=> Pudding Factory
===> World of Puddings
===> Pudding Plots
-----------------------------
TS2: Burnination
-----------------------------
=> The Podium
===> Oops! You Broke It!
=> The War Room
=> Planet K 20X6
===> Building Contest of Awesomeness
=> Peasantry
===> Taster's Choice
-----------------------------
The Bowels of Trogdor
-----------------------------
=> The Small Intestines of Trogdor
=> The Large Intestines of Trogdor
-----------------------------
Awesomeware
-----------------------------
=> TS4 Stuff
=> Armoire of Invincibility
===> AwesomeMod!
=> The Armory
===> Playsets & Toys
===> The Scrapyard
-----------------------------
Darcyland
-----------------------------
=> Lord Darcy Investigates
-----------------------------
Ye Olde Simmes 2 Archives: Dead Creators
-----------------------------
=> Ye Olde Crammyboye Archives
=> Ye Olde Syberspunke Archives
-----------------------------
Serious Business
-----------------------------
===> Spore Discussions
Loading...