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Author Topic: Creature Fixes  (Read 176029 times)
Asinine Airhead

Posts: 32

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Re: Creature Fixes
« Reply #25 on: 2011 October 16, 21:47:44 »

The werewolf memories fix needs a tweak. In Pets the game expected OID, which is how you fixed it, but starting in Seasons it changed to wanting NID. You can see it in the memory itself, group 7F60E687. As a previous poster reported, this means instead of reporting random crap objects, it reports random crap sims.
J. M. Pescado
Fat Obstreperous Jerk
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Posts: 26258

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Re: Creature Fixes
« Reply #26 on: 2011 October 17, 11:11:05 »

There, I fixed it.

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
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