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Author Topic: Changing how a sim died without resurrecting them first  (Read 2094 times)
Kitten
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Changing how a sim died without resurrecting them first
« on: 2008 October 30, 15:57:36 »
THANKS THIS IS GREAT

How can you change the type of ghost a sim has (drowned,disease, etc) without having to resurrect them and kill them again? I know you can change this using boolprop, but that doesn't have any options introduced by eps (eg. cowplant, murphy bed). More specifically, I want to make a sim die of old age then change the sim's death type, while keeping the platinum aspiration gracestone/urn.
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'To err is human, to really screw up you need a computer.' anonymous
J. M. Pescado
Fat Obstreperous Jerk
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Re: Changing how a sim died without resurrecting them first
« Reply #1 on: 2008 October 31, 08:26:27 »
THANKS THIS IS GREAT

It doesn't really matter. Death type will be lost when you move the tombstone anyway.
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
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